Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 09-03-2015 , 01:37 PM
choo's Avatar
Registered User
Join Date: Jan 2011
Posts: 116

Eyes highlight specular?

Hi,

I am wondering if there's anyone who knows how to create a specular highlight at the bottom eyelid such as in this photo -

https://www.wallpapersak.com/wp-conte...up-Image-4.jpg

There's this line of highlight right at the bottom of the eyeball and at the edge of the bottom eyelid. How can i achieve this effect?

thank you


www.choo5d.com

Entertainment | Animation | 3d+2d
# 2 12-03-2015 , 10:13 PM
nickynacky's Avatar
Subscriber
Join Date: Apr 2012
Posts: 83
as a waterey-eyed woman that struggles with eyeliner i know this real-life problem well. its this pool of water that sits there thats giving the highlight. sorry to only be able to refer you to a subscription tutorial, but I remember doing a digital tutors tutorial and something something mia material something something mia_rounded corner node. you tell the material that where ever it comes into contact with another material (like the lower lid) it should bevel, to make the fluid pocket. lesson 11 of this series
https://www.digitaltutors.com/tutoria...aya#play-15285

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