This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hi everyone.. heres my first car, all in poly, i didn't detailed it too much, but i will with the time. waiting your suggestions about the part i post only, don't tell me that it need wheels or something i didn't begin yet.
Had some problems and began school again, so ill post a little slower, heres an update, all the textures, almost all, will be then replaced, this are just previews.
I had a reference tutorial, i mean... i just taked a look over it.. it created all the car in pol, and then devided it into sudb piece by piece.. i guess it would give a good result too, anyway... its much easier to creat it piece by piece i gues... its a little late now
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