This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I've been trying to follow Kurt Boutilier's CartoonDog Tutorial (it's excellent) but I'm in troubles with a boolean union operation.
The tutorial says you have to build some nurbs objects for the head, body, legs, arms and tail.
Then you have to convert those boolean objects to polygons and union them one by one.
I've just booleaned the head with the neck, then with the body and then with the tail. Now, when I try to union it with one of the arms both the booleaned body and the arm disappear.
I've just gone thru the forum and checked previous similar problems. Both objects are intersecting and both normals are in the same direction.
Can anybody tell me what I have done wrong?