ZBrush OBJ's
Anyone know if there is a way to clean the ZBrush obj's so that Final Gather works with them. I'm trying to do this without adding geometry. When i do a convert to subD then back to poly i get more geometry. Though the subD surface isnt too bad I just hate fine tuning the tesselation for subD's, I kow, I know, I'm lazy sometimes.
In addition, going back to poly from sub d adds geometry. trying to keep the low poly count for animation.
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And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.
--TOOL, 10,000 Days---
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