Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 15-02-2008 , 01:59 AM
Registered User
Join Date: Mar 2007
Posts: 1,055

Duplicating a group, that contains a 3d placement node.

Hi all,

I have an eyeball. It is grouped to a 3d placement node, that projects it's texture onto it's surface. I want to duplicate it. When I duplicate it and move it off to one side, it seems fine.

but, when I select and move my original group, the texture begins to slide on the duplicate. Moving the duplicate's own texture projection node does nothing.

What has gone wrong? I have considered converting to file textures, but I end up wasting a lot of the texture space (since it is projected through, I get the front on one side of the texture and the back on the other.).

Here's an image,

thanks,

gubar

Attached Thumbnails
# 2 15-02-2008 , 03:53 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
I would just bake the texture and leave it as that.


"No pressure, no diamonds" Thomas Carlyle
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads