Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I did by mistake a freeze transformation on a hand joint, so now when i try to close it's fingers it gets all messed, the rotation axis no longer aligned with the the fingers. What tool should i use to correct it???
hmm - can't really remember rigging too well - but i'm sure there was an offset joint attribute... or something similar - or you could copy (and make negative where necessary) the values from the opposite side.... i think.... my memory is fading....
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