This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Ok, I'm trying to make a CRT monitor. So I make a rectangular box using polygons with the same height and length dimensions. Then I extrude the back face. This is where my problem begins. I will select object, right click, apply new texture, checkered texture. When I render it, the checkers show up almost everywhere, except the side of the extruded and scaled part, but it will show it on the extruded face. Am I doing something wrong?
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