Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 06-07-2013 , 11:17 PM
Registered User
Join Date: Jul 2013
Posts: 2

problem with edge not moving with vertices

Hey guys.

So I'm doing the pirate ship tutorial. To make the bottom of the boat, I created a NURBS sphere. Elongated it by selecting groups of vertices. Deleted the top half. Now Im supposed to drag a group of vertices on the end upward to match the shape of the boat. Only problem is the top line, which was formerly the center line of the sphere, doesn't bend along with the rest of the shape, as I move the vertices upward. Does this have to do with hard/soft lines? If so, how do I fix it?


Last edited by Danno827; 06-07-2013 at 11:19 PM.
# 2 06-07-2013 , 11:48 PM
Registered User
Join Date: Jul 2013
Posts: 2
Hey thanks for reading, but I solved it. The reflection settings were on and had the x-axis selected. Turned them off. Now I can move the top line. Hope this helps someone else with this problem user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads