Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 04-08-2003 , 09:01 PM
mister.p's Avatar
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aim constrain

Hello

I was wondering how you guys bind eyes to a skeleton without killing the aim constrain.

I have two eyes on my character aimed to a locator and another locator for the characters eye lids.

Any suggestion would be most welcome.

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# 2 04-08-2003 , 10:26 PM
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Join Date: Apr 2003
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Im not sure but you might be able to put an orient constraint from the eyes to the head. (or is that a parent constraint???)


It's Dr. Know, Not Darknow
# 3 05-08-2003 , 11:40 AM
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simplest is to parent the eyes to the head bone of the skeleton. aim constraints will still work ...

# 4 05-08-2003 , 08:19 PM
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Thanksuser added image

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