This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
As if the modeling wasn't already killer, you also have these really awesome textures... Simply put it's a masterpiece.
That being said i'll just get in line with Matt, Utpal and everyone else and wait for those renderings
Vim, beautiful work. Quick question about photoshop. How the hell do you import a picture file (e.g a targa image) onto a layer and maintain the alpha channel. i.e. I'm trying to use Photoshop as a compositor by batch rendering the render layers of my model as targa files, then using the alpha channel of each render as a mask for each layer. This way I can do high quality renders without my machine crashing. Thanks in advance.
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