This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
As if the modeling wasn't already killer, you also have these really awesome textures... Simply put it's a masterpiece.
That being said i'll just get in line with Matt, Utpal and everyone else and wait for those renderings
Vim, beautiful work. Quick question about photoshop. How the hell do you import a picture file (e.g a targa image) onto a layer and maintain the alpha channel. i.e. I'm trying to use Photoshop as a compositor by batch rendering the render layers of my model as targa files, then using the alpha channel of each render as a mask for each layer. This way I can do high quality renders without my machine crashing. Thanks in advance.
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