This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
So many replies! Sorry for the lack of updates. I spent alot of time with my GF this weekend, decided to take a break from the computer... But I am back, Here is the start of my seat. Its based on the seat that I modeled for my F15, but I remodeled it as Subd's and so its more Futuristic looking, well, atleast its smoother anyways. I will post more updates! THanks,
Brian
Hah, thats great! Looks really nice brian... looking at this image closely you have so much detail you even have hydrolics modelled inside the arms and grooves on the leg metal stuff..... awesome. BTW, wb .
"I should call you sugar maple tree cause i'd totally tap that" haha
Well, this is my last large (1024x768) image. Sorry for those of you who have 56k, just wanted to show off detail in the whole image. The rest will be 640X480, at least untill the next major update. Decided to make it B and W for now just to see what it would look like, hope to have more realistic textures when I am done. THanks,
Brian
Hey guys, got borred, so I took a few bits and pieces and made a Cartoon like spaceship, with out the cartoon render if you know what I mean. Anyways, no particular reason, Took about 5 min to piece them together. THanks,
Brian
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off