Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 17-07-2004 , 10:48 PM
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Looks like the camera move should work pretty well. Looking forward to it user added image

# 17 17-07-2004 , 11:28 PM
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Location: London, UK
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Thanks Mike. I'm getting into this months challenge.
But do you have any advice or tutorials that might help with the process of adding my blend shapes head to a rigged body?


BTW, is your book still on the horizon?

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# 19 24-07-2004 , 03:50 PM
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Thanks Mike. That tut was very useful. I also watched the tut you did on character rigging and blend shapes.

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# 20 24-07-2004 , 03:58 PM
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I have changed the camera movement a little and animated the monster's face and head.

CLICK HERE (891kb)

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# 21 26-07-2004 , 04:52 AM
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Love your monster dude.
Keep up the great work.


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