Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 10-10-2007 , 02:03 PM
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oh wow - sorry to hear about your pc - but this is looking really great - nice job mate - especially like the crack down the middle - yeah make it bigger! - and some of the signs - this is going to be very cool! user added image

# 17 17-10-2007 , 12:48 AM
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Great job!

Looking very nice!
I think you should go on with mike's idea about the crack. Also add sky and corrupt the structure on the left.
Benny

# 18 18-10-2007 , 10:28 PM
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Here is all the modelling and texturing I'm gonna do for this project, becoz since I av been back at uni the work has started, but never fear, i just need to light it and sum post and i should be done, also gonna see if i can get sum shrubbery in there somewhere to.

Chris

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# 19 19-10-2007 , 01:33 AM
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Two thumbs up!

Edit: Just saw your final entry. Nice work indeed! You're entry would have beaten anything that would have submitted. Well done.


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!

Last edited by Perfecto; 19-10-2007 at 02:45 PM.
# 20 21-10-2007 , 11:56 PM
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yeah - nice job bending - i liked your entry a lot. user added image

# 21 22-10-2007 , 01:39 AM
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Real nice entry. Good feel to it user added image


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