sorry it was just distracting. i didn't think it would help your disp map... I'm no expert on zbrush the only thing i know is that zbrush has a funny 0 and that you have to do some kind of sum when you are using maya. I can't quite remember, sorry. Looks like you are all set anyway.Originally posted by ben hobden
if that is what u meant i had a go, but its not affected the tearing.