Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 20-01-2012 , 02:54 AM
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As Zbrushiac sounds stupid!
Join Date: Nov 2007
Location: Derby
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Looks cool man!

I think his chest needs more of a barrel shape to it. Be slightly more proud?

Other than that, I think the hands look a bit odd, it might the the distance between the thumbs and the fingers. And the wrist might need to be more defined.


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# 17 20-01-2012 , 07:39 AM
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Join Date: Apr 2005
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Looks cool man!

I think his chest needs more of a barrel shape to it. Be slightly more proud?

Other than that, I think the hands look a bit odd, it might the the distance between the thumbs and the fingers. And the wrist might need to be more defined.


sorry, what do you mean by barrel shaped? will adjust thumb distance, it's amazing how much you stuff you overlook until someone points them out to you, thanks for the crits will fix

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