Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I am building a Hatchery (early version of Jurassic Park's) where the caveman develops domesticated dinosaurs. Quick shot of hatchling.
The same breed of dino (a little larger) will also hopefully be forming part of the failed experiment entitled; "wow if I tie 2 bits of rock that look like wings onto my dinosaur, it doesn't fly when I chuck it off a cliff" .
great stuff! only comment I have is that the bamboo supports look a little blurry compared to the rock texture and the board itself. Is it UV mapped or procedural?
I hope to animate the caveman as part of my 'Witchy learns animation and throws PC from window' project. But in the initial stages I shall settle for a nice rig and maybe a walk cycle LOL.
It's a UV mapped painted texture (over a pic) Pure, I think it is because I resized the poles after applying it (I reused the ones from the other thingy I built). I'll try remapping to the resized poles and that might fix it.
I hope to animate the caveman as part of my 'Witchy learns animation and throws PC from window' project. But in the initial stages I shall settle for a nice rig and maybe a walk cycle LOL.
It's a UV mapped painted texture (over a pic) Pure, I think it is because I resized the poles after applying it (I reused the ones from the other thingy I built). I'll try remapping to the resized poles and that might fix it. [/B][/QUOTE]
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