I agree Chris but i couldnt seem to pull out the ears properly where i wanted them so modelled then seperately from a cube and ill merge them in when im happy with them.(you can send the $5 by paypal... shhhh!)
I have broadened the face and lowered the forehead and thats made quite a difference from the last pic i think, a lot happier now.
The lil pic in the corner is my reference pic Pony..obviously i have a larger one i printed out, i couldnt get a good side view , front view reference pics...etc ,so im kinda sculpting in limbo by extruding edges and merging vertices then lining up til im happy with their positions by comparing with the pic every once n a while.
Taking the ears over the hat now..might kinda be more recognisable as Gollum that way...hehe.
Ok, VERY NEWBIE, but I'm going to give it a try.
This will be my first head model....gotta start sometime, right?
I'm thinking of either Gimli as a cooking infomercial host, or Gollum as a Sherlock Holmes / Private Eye type.
Thoughts?
Theres a lot going on in that creatures ears hehe... have merged them in but still some stuff to do in the ear department, they are quite tough i think.
Did a little render here , im gonna go ahead and start his coat in-between tweaking his features.
Still working on this although been busy with game mod stuff...havent rendered yet as still figuring the bump map, i seem to be going overboard with the wrinkles or not showing up enough, roughing out the coat at moment. https://www.screameagles.com/gollum/gollum_09.jpg
LOl...tell u what Chris , ill go up to normal if you go up to wutever class is after that..hows that? ......the modelling side of things i think i can handle as it can always be tweaked better n better...its the shaders i really have a prob with...trying to take it all in too quick though i think and i lose myself from time to time.
I'v been trying out the layered shader to no avail yet ..i tried phongs and it was just too shiny and i couldnt get it down enough ,so for this try i will do my best with what i know already, i think.
Having a go at the bump map..this is my third try from scratch and im getting depths where i want them tho i wanted to use specular as well but cant see the option in a blinn type material?...thats why i wanted the phong originally.
Heres an update..i think hes aged about 25 years which is good, tho gotta age a little more yet, thanks for the comments peepz.
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