This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
thanks for the repsonse dave! I plan on picking this back up in about a week, right now i am spending time with my girl and finnishing up some projects at work... talk to you soon!
Brian
Any updates? This is actually what I was talking about. They beat me to it. To bad it is not live axles. They are also putting a wierd motor in it. Not the 4.6 V8. Well it is still a concept car so maybe they will change that.
lol thanks guys...sorry again..its been awhile.. I am still finnishing up a project....the deadline was last week but I cam finnally see a light at the end of the tunnel...so soon, i will be back and posting alot. Thanks,
Brian
Hmm...here is a new idea...I changed the shape a bit... now it is more like a 350z concept.... I changed the wheel base...and I made the rear end more like the crossfire and the front bumper more like the new z4 bmw....let me knwo what you think...thanks alot!
Brian
BTW this is a low poly screen shot
thats amazing.... i too am currently working on a car (its the toyota supra) i dont understand how you make such fine lines (or gaps) seperating things like the door from the rest of the body, i can only hope i'll have skills like that one day, great job!
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