Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
colors perhaps are a little too saturated, if you're going for a realistic scene. Looks more like something you'd find in Oz with all the bright colors.
I believe it all depends on how you want your work to be presented. I too like the first image better because it shows the overall perspective of your ancient civilization.
The other two give me the impression that you also want something that is nice and close.......so......why dont you try the same angle from the first picture.....but a tad closer
thanks Dana ..yeah it's a dilemma for me I want to show the whole thing but I am not happy with the loss of detail when rendered from afar ...oh well guess in time I will learn...hehe
thanks tim ...getting more of an idea ...hehe
please feel free to criticize the pics as I ill never improve without feedback.
I feel I have learned a lot in 2 months, but know i still have a very long way to go
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off