This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
DJbLAZER, I wasn't reffering to IBM as "International Buisness machines" That was a typ-o mistake. I'm reffering to Mental Ray's "Image Base Lighting". My apologies for the confusion.
the side of the machine the front and some stuff . also the light (a lot ) and more small detail to modelised. I will like also modelised a environment ( attic or a living room or what ever )...
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