Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Here is the first Character that I have ever modeled. These are pics of a High-Res version. I have a Low-Res version that I am currently trying to Rig, it also has a few tweaks to it. But I'd like any opinions on this version at the moment. Thanx.