Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 02-07-2006 , 07:35 AM
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Ok my first two words were "wooden gene"
guess I am making Pinochio or one of his siblings ..hehe.

# 2 05-07-2006 , 07:20 AM
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Ok my brain has been working overtime and I'm thinking now that I will recreate the famouse lamp post scene from " Singing In The Rain" with the Gene Kelly role substituted for a Marionette.

Seems like a lot of modeling but could be fun user added image

# 3 05-07-2006 , 07:48 AM
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hehe, good idea user added image
looking forward to seing it develop


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
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# 4 05-07-2006 , 12:56 PM
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Ok I have made a start on the puppet head, kinder trying for a Gene Kelly charicature.

it's gonna change a lot but it think this is a start user added image

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# 5 05-07-2006 , 01:08 PM
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Looking good man, good concept and a good start!

# 6 05-07-2006 , 01:33 PM
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good start! This should be an interesting entry.

# 7 05-07-2006 , 02:13 PM
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Nice start ! And good concept too !
Nothing to crit for the moment


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# 8 08-07-2006 , 01:26 PM
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Update
I have started modeling the body of the Gene Kelly puppet.

I am not sure whether I am going to include the puppet master and therefore show the puppet set edges or do a closer view in the set so as to recreate the scene as if the puppet was a real person ...hmmm choices ..choices user added image

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