flipped uv's?
i apologize if this was adequately described in another post and i missed it... i searched a bit and found some similar posts but nothing that was able to solve my problem.
attached is a screenshot of my problem.
you can see in maya my uv's appear flipped but they render out just fine. i tired polygon uv's>flip uv's but that just seems to flip them horizontal or verticle. i cant seem to find it anywhere in the material editor either, can someone help me out here?
thx in adavance!
'Let's go dancing on the backs of the bruised.'