Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 18-10-2006 , 09:54 PM
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devilish guy

Here's a guy I modelled last couple of days.

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# 2 18-10-2006 , 10:17 PM
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this looks nice. nice design.
maybe you can work on the eyes a little more.

# 3 19-10-2006 , 02:12 AM
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yeah - definitely agree about the eyes and also the forehead is looking a bit too sloped - I think you need more of a ridge above the brows.

Good work though mate! user added image

# 4 19-10-2006 , 04:54 AM
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Thanks for the crits, guys!

Did some work on the forehead and the eyes, think it looks a bit better now.

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# 5 19-10-2006 , 07:15 AM
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yeah - definitely looking a lot better. user added image

# 6 06-11-2006 , 05:03 PM
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Started to play around with a bump map. It's not finished so I know it isn't perfect...just showing some progress.

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# 7 06-11-2006 , 05:37 PM
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well i guess from a personal preference i can understand the wrinkles around the horns, the eyes, and the forehead area, but on the cheeks and nose it looks a little odd... again just a personal opinion. maybe it just looks too pronounced *shrug*


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# 8 07-11-2006 , 12:22 AM
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Hey nice model. Just did a quick liquify in PS just to show how you could possibly improve the geometry a bit to make him look a little more natural. Dont think that would have any effects on the bump map either so your safe to mess arounduser added image In any case thats my 2 cents

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# 9 07-11-2006 , 06:55 AM
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hehe nice going with liquify, I like it. I'll see If I bother do change the geometry, you'll have to stop sometimes otherwise you'll never finish.

Anyway, here's a more realistic render with the same bump map.

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# 10 15-11-2006 , 12:12 PM
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Space Goat, I am amazed at what you did with PS...jesus christ!

Can you go to my thread and do that user added image (the title is "warrior")

# 11 15-11-2006 , 04:35 PM
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Just some minor changes to the bump. And added eye textures.

Just a solid color now. Gonna start with the color map next.

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# 12 16-11-2006 , 02:24 AM
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Added a little bit of color.

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# 13 16-11-2006 , 10:26 AM
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Textured the horns... and some minor small adjustments to the color- and bump map.

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# 14 17-11-2006 , 03:11 AM
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Pretty sweet. But, I'd say he has a 'leather' like look to him. Why not try a reddish skin? Seems cliche, I know, but I think it'd look awesome with his skin texture.


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# 15 17-11-2006 , 08:44 AM
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Hey DJ good going on the textures so far, really coming along.

Should have posted this earlier but I think that the ears should blend into the head more as the top appears to stick out a bit.


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