Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 26-04-2005 , 06:57 PM
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Ugly guy

Here's the start of an ugly guy I'm making.

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# 2 26-04-2005 , 08:54 PM
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Its not nice to make fun of people. user added image Just playing, but that is a great model, I already love it in these early stages. Are you doing it for anything special by chance?

# 3 27-04-2005 , 12:24 PM
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hehe... I was planning to give him a body and some clothes, since I never did any clothes before. The real purpose is to learn how to rig a character. Then I was planning to make a walk cycle. So I'll think I'll have it done by August 2007.

# 4 28-04-2005 , 05:39 AM
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whoa he is ugly. Good job. I like the nose. He reminds me of nosferatu.

# 5 28-04-2005 , 07:22 PM
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thanks brian! Nosferatu? From the movie from the 1920's?

Anyway, did some work on the upper body:

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# 6 28-04-2005 , 07:32 PM
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dang, that d00d is ugly LOL, damn good job on it too....

I just have one comment, can you make his nose just a tad rounder? The bridge looks square....

I like the bumps you added to the forhead, very nice touch to give him character...

the ears look really good and detailed

# 7 28-04-2005 , 08:18 PM
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thanks for the c&c Razor Blade. Will tweak the nose some, now that you mention it...

# 8 28-04-2005 , 08:55 PM
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while I'm looking at him he looks like the type of character that would be really really skinny, like right down to the bone almost but with the muscle....

just an idea to use for him that would really bring out a lot of character IMHO user added image

# 9 28-04-2005 , 09:02 PM
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Yes, you may be right... coz he doesn't have much fat on his head. I'll think I'll have to make him more skinny then... although he could still have some muscles, just smaller and more defined.

# 10 28-04-2005 , 10:47 PM
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I have a question about the model also. Is he supposed to be human, if not then I would definently change his upper body up some. It seems to human to me right now, and I know your just starting on the model and all but just a suggestion. Anyways, great progress. user added image

# 11 29-04-2005 , 05:38 AM
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let me just say he looks great.
has a personality and....well
lets just say that when my 8 year old sister saw it....she was like "omg eeeeewwww he's ugly!"
lol
keep it up, looking forward to seeing him done user added image


# 12 07-07-2005 , 10:52 PM
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Great job on the head dude, That is one sweet character. I agree about the nose though, it does need a bit more roundness to it in the middle. Keep it up - can't wait for next piccy!

# 13 07-07-2005 , 11:07 PM
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thanks, I forgot about this one... hm... I should try to finish this.. at least the modeling

# 14 07-07-2005 , 11:20 PM
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Man the ears on your character are really good!

I like your character. One thing though you need yo work more on the sholder area etc.

I like the lighting and render in your first post, mental ray right?


Keep going!

# 15 08-07-2005 , 07:57 AM
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thank vedic, yeah I'm pretty satisfied with the ears too, they are a real pain in the ass to model.

Didnt work that much on the body I know it needs a lot of work.

Yup, its MR with HDRI and FG. (Or Mental Ray with High Dynamic Range Image and Final Gather, but that's so much longer to write)

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