This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Its not nice to make fun of people. Just playing, but that is a great model, I already love it in these early stages. Are you doing it for anything special by chance?
hehe... I was planning to give him a body and some clothes, since I never did any clothes before. The real purpose is to learn how to rig a character. Then I was planning to make a walk cycle. So I'll think I'll have it done by August 2007.
while I'm looking at him he looks like the type of character that would be really really skinny, like right down to the bone almost but with the muscle....
just an idea to use for him that would really bring out a lot of character IMHO
Yes, you may be right... coz he doesn't have much fat on his head. I'll think I'll have to make him more skinny then... although he could still have some muscles, just smaller and more defined.
I have a question about the model also. Is he supposed to be human, if not then I would definently change his upper body up some. It seems to human to me right now, and I know your just starting on the model and all but just a suggestion. Anyways, great progress.
let me just say he looks great.
has a personality and....well
lets just say that when my 8 year old sister saw it....she was like "omg eeeeewwww he's ugly!"
lol
keep it up, looking forward to seeing him done
Great job on the head dude, That is one sweet character. I agree about the nose though, it does need a bit more roundness to it in the middle. Keep it up - can't wait for next piccy!
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