Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 31-07-2007 , 05:49 AM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605

street

Because tired from painting yoda in zbrush i am, made a start at a street from a random photo i have.
i am stil finishing the yoda, but have to trade up a little in z brush, in case anyone is wonderinguser added image

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# 2 02-08-2007 , 06:14 PM
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Join Date: Mar 2006
Posts: 296

Good model street!

It's a good street model, hope you make up. By the way what are you choose render(metay ray or maxwell render) of the street?

Good yoda also.

user added image

# 3 02-08-2007 , 09:55 PM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
Hi lealar, I still have a hard time understanding what you are saying, but i saw alot of, "good" followed by something i created, so i'm okay with it:p .

I honestly don't know if i will finish it, most of the time i quit when it's time to lay out the uv's, which i find to be very hard and tedious.
But i hope i will find the courage to finish the models i start.
:p
I use mental ray, it's harder to master comparing to the maxwell renderer from what i've heard, but once i master it i think my renders will be better for it.

And thanks for the compliments
user added image

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