Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-07-2003 , 01:34 PM
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NURBS Car - First attempt

I'm actually really happy with how this is turning out. The windows and the rest of the details need a lot of work but the overall shape is quite good i feel.

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# 2 02-07-2003 , 04:44 PM
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Very smooth. I like it. Just watch the fender flares. They look abit wierd. Audi TT, right?


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# 3 02-07-2003 , 07:43 PM
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I think that the car is too square....something just looks off.


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# 4 02-07-2003 , 09:27 PM
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Originally posted by Forum_snowboarder33
I think that the car is too square....something just looks off.

you have to blame audi for that - they look like sh!t if you see one in real on the street or parking :p

# 5 02-07-2003 , 09:38 PM
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Im with Duck on this one. :puser added image


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# 6 03-07-2003 , 01:05 AM
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no way the TT is lovely!! user added image each to their own I guess!

The wheel arches do need a bit of work and maybe the car does look a little square but it's not too square I think.

It's looking good, obviously there is still loads to do but you're getting there user added image

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# 7 03-07-2003 , 10:41 AM
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exelent start specially for a first nurbs car keep it up add some detail and refine the body you have now and do a good render and it will be a cracker ........definatly has lots of potential and your learning as ya go and thats what counts user added image

# 8 04-08-2003 , 02:40 PM
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Shaping up nicely!

# 9 04-08-2003 , 05:07 PM
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>>you have to blame audi for that - they look like sh!t if you see one in real on the street or parking

Actually mine looks rather nice on my drive.user added image

# 10 05-08-2003 , 08:19 PM
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I'll avoid taking a stance on the aesthetic qualities of the TT - the shape is not bad tho - I worked for 6 months in the Ingolstadt Audi factory ont he assembly line so I should have developed a fairly good eye user added image

The fenders will take a fair bit of work to get the tangency right. Have you checked out the suburu nurbs car tutorial? I definitively reccomend it.

https://www.blissdd.com/WRX/Tutorial/tutorial.html


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