Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 07-09-2003 , 06:57 PM
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September Challenge - Mayaguy_dr - Normal

I want to join the competetion.

I'm going to do Character. This is my first shot at low poly modelling. Hope i'll finish it by the end of the month.

Witchy's character is shaping nicely. Hope mine'ld look similar


Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep.
# 2 07-09-2003 , 07:00 PM
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Here's what i'm doing


Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep.

Last edited by mayaguy_dr; 07-09-2003 at 07:03 PM.
# 3 07-09-2003 , 07:08 PM
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Screen Shot

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Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep.
# 4 07-09-2003 , 10:53 PM
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cool start. Looking forward to it. user added image

# 5 08-09-2003 , 12:20 AM
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Good stuff - look forward to more!

# 6 08-09-2003 , 10:41 PM
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Update

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# 7 09-09-2003 , 10:49 PM
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Attached Legs . Arms need to be modelled

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Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep.
# 8 09-09-2003 , 10:58 PM
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Extruded boots. 'll tweak them tonite .

polycount is around 550.

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Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep.
# 9 09-09-2003 , 11:52 PM
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Nice progress so far dude. Looking forward to seeing more. Keep up the good work.

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