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In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
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pivot point
How to place pivot point on heels joint. I have pressed v key that does not helps. Which other key i should use.
Thread by: puneet chopra
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Views: 2,591
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puneet chopra
27-11-2010|02:04 PM
Replies:
4
Views: 2,591
blend shapes
Can we get a job in rigging(maya) w/o blendsahpes like in video games. is it too difficult.
Thread by: puneet chopra
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Views: 1,987
by
hamidz90
14-11-2010|05:31 PM
Replies:
1
Views: 1,987
A couple of more animation questions
Hi folks. Ive been continuing to slowly mock up the animation for my Hind helicopter scene. But I've hit another couple of snags. Im thinking both...
Thread by: ben hobden
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Views: 6,369
by
ben hobden
11-11-2010|11:41 AM
Replies:
13
Views: 6,369
rigging a hand
hey i dont really know if there is a right or wrong answer but what do you guys think is the best way to bind bones to a hand, or other parts i guess...
Thread by: chilledoutredhead
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Views: 2,012
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chilledoutredhead
10-11-2010|10:34 PM
Replies:
0
Views: 2,012
What is the difference between....?
...parenting, and using a 'parent constraint'. This came to me reading a thread in the wip section the other day... When I go to animate the...
Thread by: ben hobden
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Views: 3,519
by
ben hobden
02-11-2010|11:47 PM
Replies:
4
Views: 3,519
Rubiks Cube question
Hello. This may be a no brainer for most. I've been out of the loop with Maya for about 2 years and I'm refreshing my skills and have run into a...
Thread by: persius
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Views: 3,138
by
jsprogg
10-09-2010|12:06 AM
Replies:
1
Views: 3,138
F Curve Question
Hi All I have a small dilemma, I have a car on a motion path but wish to duplicate it. At the moment the duplicate (with input connections)...
Thread by: Jay
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Views: 4,693
by
stwert
14-08-2010|04:05 PM
Replies:
11
Views: 4,693
3D Animations and Animated Backgrounds
We are building out our catalog of 3D animations for news media. If you need a royalty-free 3D animation or 3D/CGI still image please our site...
Thread by: VideoProV
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Views: 2,271
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VideoProV
12-08-2010|03:20 PM
Replies:
0
Views: 2,271
interactive skin bind tool
We have to do nothing(little bit) with interactive skin bind (Or paint weights)tool. Earlier it took very much time. Is that right.
Thread by: puneet chopra
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Views: 3,931
by
puneet chopra
27-07-2010|11:47 AM
Replies:
1
Views: 3,931
collision detection system over mocap data
ahoi! is it somehow possible to hook up an animated rig with some kind of collision detection system? I am asking because the animated characters...
Thread by: Falott
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Views: 3,175
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Falott
09-07-2010|12:04 PM
Replies:
0
Views: 3,175
bake Animation to Layers problem
hello everyone ! this might be a very simple task for some of you, yet I just dont get it. if you have a look at the pic I created 10 different...
Thread by: Falott
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Views: 6,517
by
septopus
24-06-2010|01:44 AM
Replies:
2
Views: 6,517
rigging questions
What to do for enlarged joints. and What to do for thumb curl ,do we have to make joint for curl from strating or later on.It is too difficult to...
Thread by: puneet chopra
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Views: 2,687
by
stwert
11-06-2010|12:59 AM
Replies:
2
Views: 2,687
FK hand switch and controllers
For freelance rigging jobs of $30-$250 for nominal rig ,do, they ask for fk hand switch and controllers or it can be done only by ik handle. I may...
Thread by: puneet chopra
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Views: 2,296
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puneet chopra
04-06-2010|09:07 AM
Replies:
0
Views: 2,296
Combining FBik with standard control rig
Hey maya maniacs..I have an interseting Question for you all. see i you guys and gals can figure this one out. Im currently working on a rig for a...
Thread by: Angelblade
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Views: 2,609
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Angelblade
02-06-2010|07:21 PM
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0
Views: 2,609
Renderable Camera Question
Hi all. As some of you know I have been doing a matte painting workshop over at cg society. The plan for the second half of the workshop was to set...
Thread by: ben hobden
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Views: 4,815
by
ben hobden
22-04-2010|08:08 PM
Replies:
2
Views: 4,815
Joint limits and IK problems
I'd like to use IK and joint limits at the same time, but my rig goes nuts with limits on the bones. Is there a right way to do this? Thanks
Thread by: Dr.Polygon
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Views: 2,037
by
Dr.Polygon
31-03-2010|02:29 PM
Replies:
0
Views: 2,037
Image plane/path animation and hair/fast skin problem
Hi there I'm using Maya 2008 Unlimited on my 2GB Win XP PC and I'm creating two scenes - 1) a closeup of a man's 3D face with hair, Noise/Fractal...
Thread by: ezanih
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Views: 3,819
by
ezanih
12-03-2010|10:49 AM
Replies:
2
Views: 3,819
problem with right wrist joint
everything was going smooth with my muscle body model until I tried keying one frame with the right wrist joint.. then this happened: before:...
Thread by: Bunnyinrehab
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Views: 2,802
by
Bunnyinrehab
07-03-2010|08:39 PM
Replies:
3
Views: 2,802
How to design a flythrough
Hi all I'm in the midst of my sci-fi movie and I wanted to make a camera flythrough of a dark, desolate abandoned space base on a hostile, alien...
Thread by: ezanih
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Views: 4,367
by
ezanih
05-03-2010|08:02 AM
Replies:
8
Views: 4,367
ikRP solver connecting 3 bones
I´m currently rigging a quadruped (cow). the leg from hip to ankle is connected with an ikRP solver (4 joints, not like humanRig with only 3...
Thread by: Falott
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Views: 3,395
by
NextDesign
28-02-2010|04:27 AM
Replies:
1
Views: 3,395
Painting Skin Weights Questions
I am learning to rig in Maya (for game design). I created a skeleton, smooth binded it to the model, and now am painting skin weights. The...
Thread by: justinms66
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Views: 2,814
by
Chirone
26-02-2010|10:59 AM
Replies:
1
Views: 2,814
rigging
Hi i am trying to rig a very simple bird's wing, can anyone tell me the 'how to' of setting up the joints in the wing - so that the wing can fold...
Thread by: Leerling
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Views: 2,061
by
Leerling
15-02-2010|11:58 PM
Replies:
2
Views: 2,061
Animating Pivot point?
How can a pivot point of an object can be animated? I need to animate a box rollover animation, where the box first roll over on the ground & it...
Thread by: sakthi.7
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Views: 2,686
by
bendingiscool
29-01-2010|01:16 AM
Replies:
1
Views: 2,686
foot ik solver
Hi, Unfortunately I can't download the foot video tutorial, because if I click that page I will log out... I would like to ask little help. This...
Thread by: marypoppins
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Views: 2,714
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marypoppins
15-01-2010|12:17 PM
Replies:
0
Views: 2,714
traditional animation
before i ask my question i know this isnt talking about maya but i thought traditional animation had something to do with animating in maya or...
Thread by: 3dNinja1
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Views: 3,299
by
NextDesign
05-01-2010|05:12 AM
Replies:
8
Views: 3,299
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