Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
How to place pivot point on heels joint. I have pressed v key that does not helps. Which other key i should use.
Thread by: puneet chopra Subscribe
Views: 2,591
puneet chopra 27-11-2010|02:04 PM
Replies: 4
Views: 2,591
Can we get a job in rigging(maya) w/o blendsahpes like in video games. is it too difficult.
Thread by: puneet chopra Subscribe
Views: 1,987
puneet chopra 14-11-2010|05:31 PM
Replies: 1
Views: 1,987
Hi folks. Ive been continuing to slowly mock up the animation for my Hind helicopter scene. But I've hit another couple of snags. Im thinking both...
Thread by: ben hobden Subscribe
Views: 6,369
ben hobden 11-11-2010|11:41 AM
Replies: 13
Views: 6,369
hey i dont really know if there is a right or wrong answer but what do you guys think is the best way to bind bones to a hand, or other parts i guess...
Thread by: chilledoutredhead Subscribe
Views: 2,012
chilledoutredhead 10-11-2010|10:34 PM
Replies: 0
Views: 2,012
...parenting, and using a 'parent constraint'. This came to me reading a thread in the wip section the other day... When I go to animate the...
Thread by: ben hobden Subscribe
Views: 3,519
ben hobden 02-11-2010|11:47 PM
Replies: 4
Views: 3,519
Hello. This may be a no brainer for most. I've been out of the loop with Maya for about 2 years and I'm refreshing my skills and have run into a...
Thread by: persius Subscribe
Views: 3,138
persius
by jsprogg
10-09-2010|12:06 AM
Replies: 1
Views: 3,138
Hi All I have a small dilemma, I have a car on a motion path but wish to duplicate it. At the moment the duplicate (with input connections)...
Thread by: Jay Subscribe
Views: 4,693
stwert
by stwert
14-08-2010|04:05 PM
Replies: 11
Views: 4,693
We are building out our catalog of 3D animations for news media. If you need a royalty-free 3D animation or 3D/CGI still image please our site...
Thread by: VideoProV Subscribe
Views: 2,271
VideoProV 12-08-2010|03:20 PM
Replies: 0
Views: 2,271
We have to do nothing(little bit) with interactive skin bind (Or paint weights)tool. Earlier it took very much time. Is that right.
Thread by: puneet chopra Subscribe
Views: 3,931
puneet chopra 27-07-2010|11:47 AM
Replies: 1
Views: 3,931
ahoi! is it somehow possible to hook up an animated rig with some kind of collision detection system? I am asking because the animated characters...
Thread by: Falott Subscribe
Views: 3,175
Falott
by Falott
09-07-2010|12:04 PM
Replies: 0
Views: 3,175
hello everyone ! this might be a very simple task for some of you, yet I just dont get it. if you have a look at the pic I created 10 different...
Thread by: Falott Subscribe
Views: 6,517
Falott 24-06-2010|01:44 AM
Replies: 2
Views: 6,517
What to do for enlarged joints. and What to do for thumb curl ,do we have to make joint for curl from strating or later on.It is too difficult to...
Thread by: puneet chopra Subscribe
Views: 2,687
stwert
by stwert
11-06-2010|12:59 AM
Replies: 2
Views: 2,687
For freelance rigging jobs of $30-$250 for nominal rig ,do, they ask for fk hand switch and controllers or it can be done only by ik handle. I may...
Thread by: puneet chopra Subscribe
Views: 2,296
puneet chopra 04-06-2010|09:07 AM
Replies: 0
Views: 2,296
Hey maya maniacs..I have an interseting Question for you all. see i you guys and gals can figure this one out. Im currently working on a rig for a...
Thread by: Angelblade Subscribe
Views: 2,609
Angelblade 02-06-2010|07:21 PM
Replies: 0
Views: 2,609
Hi all. As some of you know I have been doing a matte painting workshop over at cg society. The plan for the second half of the workshop was to set...
Thread by: ben hobden Subscribe
Views: 4,815
ben hobden 22-04-2010|08:08 PM
Replies: 2
Views: 4,815
I'd like to use IK and joint limits at the same time, but my rig goes nuts with limits on the bones. Is there a right way to do this? Thanks
Thread by: Dr.Polygon Subscribe
Views: 2,037
Dr.Polygon 31-03-2010|02:29 PM
Replies: 0
Views: 2,037
Hi there I'm using Maya 2008 Unlimited on my 2GB Win XP PC and I'm creating two scenes - 1) a closeup of a man's 3D face with hair, Noise/Fractal...
Thread by: ezanih Subscribe
Views: 3,819
ezanih
by ezanih
12-03-2010|10:49 AM
Replies: 2
Views: 3,819
everything was going smooth with my muscle body model until I tried keying one frame with the right wrist joint.. then this happened: before:...
Thread by: Bunnyinrehab Subscribe
Views: 2,802
Bunnyinrehab 07-03-2010|08:39 PM
Replies: 3
Views: 2,802
Hi all I'm in the midst of my sci-fi movie and I wanted to make a camera flythrough of a dark, desolate abandoned space base on a hostile, alien...
Thread by: ezanih Subscribe
Views: 4,367
ezanih
by ezanih
05-03-2010|08:02 AM
Replies: 8
Views: 4,367
I´m currently rigging a quadruped (cow). the leg from hip to ankle is connected with an ikRP solver (4 joints, not like humanRig with only 3...
Thread by: Falott Subscribe
Views: 3,395
Falott 28-02-2010|04:27 AM
Replies: 1
Views: 3,395
I am learning to rig in Maya (for game design). I created a skeleton, smooth binded it to the model, and now am painting skin weights. The...
Thread by: justinms66 Subscribe
Views: 2,814
justinms66
by Chirone
26-02-2010|10:59 AM
Replies: 1
Views: 2,814
Hi i am trying to rig a very simple bird's wing, can anyone tell me the 'how to' of setting up the joints in the wing - so that the wing can fold...
Thread by: Leerling Subscribe
Views: 2,061
Leerling 15-02-2010|11:58 PM
Replies: 2
Views: 2,061
How can a pivot point of an object can be animated? I need to animate a box rollover animation, where the box first roll over on the ground & it...
Thread by: sakthi.7 Subscribe
Views: 2,686
sakthi.7 29-01-2010|01:16 AM
Replies: 1
Views: 2,686
Hi, Unfortunately I can't download the foot video tutorial, because if I click that page I will log out... I would like to ask little help. This...
Thread by: marypoppins Subscribe
Views: 2,714
marypoppins 15-01-2010|12:17 PM
Replies: 0
Views: 2,714
before i ask my question i know this isnt talking about maya but i thought traditional animation had something to do with animating in maya or...
Thread by: 3dNinja1 Subscribe
Views: 3,299
3dNinja1 05-01-2010|05:12 AM
Replies: 8
Views: 3,299
Showing threads 476 to 500 of 1391
Currently Active Users 137 ( 0 members & 137 guests)
Threads in Forum : Animation
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off