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Human IK Rig Not Working
I'm not sure how else to explain this other than saying my rig is not working. I used the Human IK setup, and created the control rig, etc. etc....
Thread by: Sspeeder
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Views: 7,277
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Sspeeder
23-06-2016|09:37 PM
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0
Views: 7,277
Best way to approach this scene?
First off I'm new to Maya and to this forum so, HI! :) So my scene is total blackness and as you move forward you see a light and the light grows...
Thread by: duka
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Views: 4,574
by
mythandra
30-05-2016|09:39 AM
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2
Views: 4,574
Maya Rigging IK/FK
Hello There I have a queston, I have found a few rigged models and have downloaded the. When i apply character control of the rigged character it...
Thread by: Mortal007
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Views: 5,175
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Ideacraft
29-05-2016|01:57 PM
Replies:
1
Views: 5,175
Change A-pose into T-pose for HumanIK
Hi, I import ready character models and most of these are in A-pose, not in T-pose, this is the case for both the free and paid models. I would...
Thread by: vfxthreed
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Views: 8,188
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mythandra
19-05-2016|11:03 AM
Replies:
2
Views: 8,188
Skm animations
Hi. Does anybody knows how to import an skm animation into Maya? Thank you.
Thread by: Mb24
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Views: 3,485
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Mb24
12-05-2016|10:03 AM
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0
Views: 3,485
Mesh invisible after adding influence
Im doing my first model (im quite new) and im already doing the rigging. I created a curve with clusters for the eyebrows, then use the ''add...
Thread by: RadiArt
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Views: 3,879
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RadiArt
04-05-2016|11:02 PM
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0
Views: 3,879
Maya muscles
Hello ! I'm creating a dog model in order to be able to animate it like in this video : https://www.youtube.com/watch?v=YncZtLaZ6kQ (first the...
Thread by: Bonoski
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Views: 4,716
by
Bonoski
28-04-2016|03:49 PM
Replies:
1
Views: 4,716
blendshape causes skin to move to blendshape pose problem
Hi everyone, I'm having a small (read: LARGE) problem with one of my animations I have to do for uni. The problem is this. I've created my...
Thread by: niobi xd
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Views: 10,774
by
Bob lester
27-04-2016|01:20 PM
Replies:
4
Views: 10,774
Two Animated Models in ONE Scene?
Hi there guys! I'm very new to 3D modeling and animation. I'm trying hard to level up fast by reading/watching tutorials, but even tho sometimes I...
Thread by: BenJi2D
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Views: 3,817
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BenJi2D
21-04-2016|01:06 AM
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0
Views: 3,817
Animating multiple objects falling down from 'the sky'
Hi and thanks for looking, I want to animate multiple (a lot, maybe around a thousand) cubes falling down ( from off camera). When the falling...
Thread by: Artheus
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Views: 4,585
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Artheus
18-04-2016|07:28 PM
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0
Views: 4,585
Animating an object through multiple extrusions
Hi and thanks for looking, I want to model a letter 'B' for a logo project that I'm working on but am not sure if my approach is the right way to...
Thread by: Artheus
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Views: 3,077
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Artheus
18-04-2016|07:03 PM
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0
Views: 3,077
maya moving issues
Hey there. Lately, I got a problem with moving/rotating with the middle mouse drag. When I select the controller and try to move it, only the...
Thread by: shumijey90
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Views: 3,126
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shumijey90
13-04-2016|03:38 AM
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0
Views: 3,126
I need help with Paint skin weight !
Hey guys, I modeled and textured a model into Zbrush and then exported it to Maya in order to rig it and use it in an unreal engine 4 project. But...
Thread by: Agalon
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Views: 2,840
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Agalon
13-03-2016|08:39 PM
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0
Views: 2,840
LMpicker tool
Hello, I just released LMpicker, a Maya tool to select your character controls with simple and intuitive mouse gestures. I have been developing it...
Thread by: soslayo
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Views: 2,976
by
soslayo
03-03-2016|01:39 PM
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0
Views: 2,976
Smooth Path Animation - Help needed QUICKLY?
Hey Guys, I need a quick help. I am working on an Animation project, I am facing a issue and guess what, I am freaking close to the deadline. The...
Thread by: harishankar
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Views: 4,243
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harishankar
29-02-2016|09:14 PM
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0
Views: 4,243
Problem with HumanIK and Trax editor
Hi everyone, I have a problem with the Trax editor when i try to blend two clips made from Human IK. Trax blend the limbs of the character (which is...
Thread by: poyo9000
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Views: 3,013
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poyo9000
23-02-2016|08:23 AM
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0
Views: 3,013
Need advice about rigging a 2D character with multiple angles in maya.
I am working on animating a 2D silhouette scene using Autodesk Maya 2015. The problem I'm having is that the character made has to be animated in...
Thread by: coyote4life
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Views: 3,972
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coyote4life
11-02-2016|07:55 AM
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0
Views: 3,972
Cannot permanently set the pivot of my group!
Hey guys, I have only been using Maya for about a year and I've run into a nuisance. I have modelled a robotic 'iron-man' hand and I wish to...
Thread by: AtaurRaziq
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Views: 9,514
by
AtaurRaziq
25-01-2016|12:06 AM
Replies:
1
Views: 9,514
Trying to create animation loops with nCloth physics
Is it possible to do something like a jump, or run cycle with an nCloth attached to a character where, when they finish the loop, the cloth isn't in...
Thread by: DameonLG
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Views: 2,821
by
DameonLG
22-01-2016|11:30 AM
Replies:
0
Views: 2,821
Pressure Dial gauge rigging and animation
Hey all! i am new to this forum and had started to learn Maya recently.At present, i am trying to rig and animate a pressure dial gauge.Modeling is...
Thread by: khan233
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Views: 3,625
by
Gen
12-01-2016|12:52 AM
Replies:
3
Views: 3,625
Why After I Smooth Bind Mesh It Will Double Translate?
Why after when I smooth bind my joint rig to mesh, it suddenly will make my mesh double translate when I am rotating my contorller and joints? ...
Thread by: computertech
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Views: 3,457
by
computertech
09-01-2016|11:49 PM
Replies:
1
Views: 3,457
Attach foots to a rigged character
Hello, I'm starting with rigging and I've a rigged character without feet. I've modeled a foot and I want to attach them with this character and move...
Thread by: cagateloritoo
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Views: 4,671
by
stwert
08-01-2016|01:04 AM
Replies:
1
Views: 4,671
Key the selection radius of a duplicated object without changing the original
Hiya - I'm new to maya and am just trying out a simple animation. But I was wondering if anyone would be able to explain how to achieve this: ...
Thread by: laurienash
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Views: 3,407
by
laurienash
06-01-2016|02:11 PM
Replies:
0
Views: 3,407
Improve walk cycle
Hello. how could I improve this walk cycle. It looks bit mechanic to me and missing a "character". https://youtu.be/HJmvLbF5hRg
Thread by: lauris47
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Views: 4,325
by
husbyhogan
06-01-2016|12:29 PM
Replies:
5
Views: 4,325
Aim and parent constrain
Is there a way to constrain separate axes of rotation and use two constrains as aim and parent ? I have a character head, that I want to "aim"...
Thread by: lauris47
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Views: 3,199
by
lauris47
03-01-2016|12:44 PM
Replies:
0
Views: 3,199
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