Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Okay, tell me something. I want great renderings in a fairly quick amount of time. I'm patient but I do have my limits. I've been experimenting...
Thread by: Russell Subscribe
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Russell 28-03-2004|12:13 AM
Replies: 6
Views: 2,923
I have a plane in a scene textured with a texture containing an alpha channel (its basically an object on the middle of the plane, with a fully...
Thread by: JimmyC Subscribe
Views: 2,635
JimmyC
by JimmyC
25-03-2004|10:39 PM
Replies: 4
Views: 2,635
How can I define the best minimal and maximal radius for final gathering at the render settings?
Thread by: jam_ed Subscribe
Views: 2,005
jam_ed
by Alan
24-03-2004|11:55 AM
Replies: 3
Views: 2,005
Hiyas! Does anyone know a good tutorial on Mental Ray? It seems to be a quite complex topic. Anybody want to do a Video Tutorial on that?
Thread by: Blues_Guy Subscribe
Views: 2,008
surfchild 23-03-2004|02:53 PM
Replies: 4
Views: 2,008
Does anyone know if there is a way to get a light to only illuminate some selected objects in scene and not effect others around it?
Thread by: BeerGoggles Subscribe
Views: 4,219
BeerGoggles 21-03-2004|09:29 PM
Replies: 2
Views: 4,219
Hi folks i'm an italian industrial designer and i'm moving to the power of mental ray in maya 5. I'm personally modelling new objects facing to...
Thread by: rocktogon Subscribe
Views: 1,737
rocktogon 21-03-2004|10:03 AM
Replies: 2
Views: 1,737
Hey, I just posted in the rendering forum about needing help rendering out some revolution turns of my vehicle models for my demo reel. Would you be...
Thread by: powersurge5000 Subscribe
Views: 2,113
powersurge5000
by Alan
19-03-2004|11:57 AM
Replies: 6
Views: 2,113
Sometimes when I start up Maya. mental ray and maya vector aren't available in the render globals. It seemed to startd happening after I installed...
Thread by: Clod Subscribe
Views: 2,512
Clod
by WideBoy
17-03-2004|10:10 AM
Replies: 8
Views: 2,512
Hi, The problem that i have is when i render frames of my character i get jagged edges along the shadow lines (see attachment). I have rendered...
Thread by: matmonkfish Subscribe
Views: 2,968
matmonkfish
by Alan
16-03-2004|09:47 AM
Replies: 8
Views: 2,968
Ineed a help for video compositing
Thread by: paolo Subscribe
Views: 1,833
paolo
by ragecgi
13-03-2004|01:36 AM
Replies: 2
Views: 1,833
Hey! I need a show of hands here... how many of you all here are using a simulated radiosity set up and who's using Mental Ray? Also, has any one...
Thread by: Russell Subscribe
Views: 2,482
Russell
by Alan
12-03-2004|04:59 PM
Replies: 4
Views: 2,482
i'm having trouble. i'm trying to move a light set across the X axis to be symetrical with the first. i'm duplicating the first set then try to...
Thread by: dberry Subscribe
Views: 5,099
dberry
by kbrown
12-03-2004|07:08 AM
Replies: 5
Views: 5,099
Hi, I was just looking at shaders and messing around with them and I noticed that almost EVERY shading network has a sampler node's facing ratio...
Thread by: nspiratn Subscribe
Views: 3,645
nspiratn
by Alan
10-03-2004|01:13 PM
Replies: 1
Views: 3,645
Hey peeps...does anyone know how to link a camera to an object in motion so that the camera stays still while it follows the object across the...
Thread by: Spyd03 Subscribe
Views: 48,188
Spyd03
by Spyd03
09-03-2004|05:52 PM
Replies: 8
Views: 48,188
I have a transparent floor in a scene I've made, but I still want shadows to appear on the surface as normal. Is there any way I can do this?
Thread by: JimmyC Subscribe
Views: 3,661
JimmyC
by JimmyC
03-03-2004|09:29 PM
Replies: 4
Views: 3,661
Hi all, Have finally finished my current uni project and have decided to spend a little time learning mentalray, theres still some tweaking to be...
Thread by: ade90054 Subscribe
Views: 2,554
deepakrock627 02-03-2004|06:56 AM
Replies: 4
Views: 2,554
Hi, I have lit this scene with an ambient light of intensity 0.2 and a directional light of intensity 0.8. shadows are being cast only by the...
Thread by: nspiratn Subscribe
Views: 2,425
nspiratn 26-02-2004|11:45 PM
Replies: 6
Views: 2,425
which version of rderman suits with maya 5.0.1 Pixar Releases RenderMan® Pro Server 11.5 ?? what is the difference with pixar...
Thread by: gorjie Subscribe
Views: 1,459
gorjie 26-02-2004|03:05 PM
Replies: 1
Views: 1,459
Has anyone got any tips for softening the edges of ray traced shadows?
Thread by: Clod Subscribe
Views: 3,391
Soviut
by Soviut
26-02-2004|05:12 AM
Replies: 4
Views: 3,391
I'm just wondering if it's possible to render self-shadows (shadows cast by an object onto itself) as a pass. It seems the only shadow pass that can...
Thread by: Soviut Subscribe
Views: 2,873
Soviut
by Soviut
26-02-2004|05:04 AM
Replies: 0
Views: 2,873
Hello, Question 1: I am trying to follow the tutorial on headlight rendering at...
Thread by: powersurge5000 Subscribe
Views: 1,885
Soviut
by Soviut
26-02-2004|04:53 AM
Replies: 3
Views: 1,885
Mental Ray is no longer a choice for me in my render globals. I have no idea what I did... how do I get my mental back?:( sincerly- the confused...
Thread by: howardporter Subscribe
Views: 1,898
howardporter 26-02-2004|04:48 AM
Replies: 3
Views: 1,898
Can someone give me pointers on how to create realistic outdoor scenes with mental ray? I've tried the 3dluvr tutorial but it didn't work quite...
Thread by: jam_ed Subscribe
Views: 1,604
jam_ed
by Pony
21-02-2004|12:59 AM
Replies: 3
Views: 1,604
Hi, Can anyone tell me how I could use the embedded motion vectors in one sequence to blur a completely different sequence. Blur2d.exe...
Thread by: jezzaH Subscribe
Views: 1,424
jezzaH
by Alan
20-02-2004|10:22 AM
Replies: 1
Views: 1,424
Hello folks, there's a new global illumination rendering engine for Maya. It runs on Windows (XP and 2000) and Red Hat Linux. It's...
Thread by: thegreenone Subscribe
Views: 2,483
thegreenone
by Russell
19-02-2004|07:17 PM
Replies: 3
Views: 2,483
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