Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
hello everyone...hopefully some of you are familiar with the toronto area and can help me out....i'm kind of new to the city (i'm going to IADT) and...
Thread by: TheAnswerRP03 Subscribe
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TheAnswerRP03 08-11-2005|02:35 AM
Replies: 10
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Is there a way to rig something, say, a robotic dog, without using a skeleton? I just want to be able to move his arms, legs, and tail.
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Shadeblade 07-11-2005|07:59 PM
Replies: 2
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I am so Furusttrated! I modeled half an image and uv mapped that inmage, like in Michael Mckinleys book. The thing is when I mirror that image it...
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PhantomTiger 07-11-2005|07:15 PM
Replies: 4
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Hi. Mental ray isn't listed in the list of renderers in my renderglobals tab! Anyone know why? All the renderers i can see is, maya vector,...
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kablink 07-11-2005|06:06 PM
Replies: 3
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hi, let say we revolved a curve and now we have an object (revolved surface?), so, how could we change this "surface" to polygon?
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nowonder 07-11-2005|03:46 PM
Replies: 4
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I have got really far with my car modelling and I am now at the stage of mirroring mu subd geometry, but it is casuing a few prtoblems. Firslt when i...
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clopper
by clopper
07-11-2005|03:10 PM
Replies: 2
Views: 1,076
Hi all Weel, i am new to the whole Maya thing but i try to learn. I got a Video tutorial where som1 is using the birail 2 tool to make a face....
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Shad0X 07-11-2005|09:25 AM
Replies: 2
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Does anyone know how to make a screenshot with with a Mac? I know that for a PC, you press "Print Screen" on the keyboard.
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Shadeblade 07-11-2005|09:08 AM
Replies: 4
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I'm looking at creating a fist punching through earth in Photoshop, similar to how the attached image lookes (although with the folds in the hole not...
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doodle 07-11-2005|09:00 AM
Replies: 2
Views: 1,234
im trying to convert the files my friend is sending me so i can do a fly-by/through animation on it. He's origionally doing the model for the builing...
Thread by: MamoruK Subscribe
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MamoruK
by MamoruK
07-11-2005|06:45 AM
Replies: 0
Views: 894
:headbang: I followed the Dragon project_Image plans. Everything is as he does it except my plane only gets lighter and shows no image. I have...
Thread by: Darkhawk18 Subscribe
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Darkhawk18 06-11-2005|08:43 PM
Replies: 2
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Hey Guys, i've just started learning Maya as I have a three week project (bouncing balls and character traits) I have been given the downloadable...
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jimbojones05 06-11-2005|01:06 PM
Replies: 1
Views: 970
I have drawn out a map in Illustrator. On it are some buildings. Is it possible to turn the paths(curves) of the buildings into polygons so that...
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parka
by parka
06-11-2005|07:28 AM
Replies: 0
Views: 1,717
i dont know how to attach a project i did im 13 so i need some help:headbang: :angery:
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Taylor1234 05-11-2005|06:34 PM
Replies: 11
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Hi all, I've just finished modelling a character that I intend using in an online game. My question is, I have never really textured before and...
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Phopojijo 05-11-2005|05:25 PM
Replies: 5
Views: 1,345
I have a few probs, please try to help mem out. 1) I cant seem to find the extrude face/edge tool. I click on the button and the manipulator dos...
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bazore
by bazore
05-11-2005|04:08 PM
Replies: 8
Views: 2,033
hey i know this is off topic but this is the correct forum fro off topic. i have just installed a wireless pci network card an now my cpu usage is...
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Views: 1,279
Tubby
by Tubby
05-11-2005|01:40 PM
Replies: 3
Views: 1,279
Are there any monthly/ weekly CG magazines available for subscription? As I'm just getting my head around the basics of Maya and would really like a...
Thread by: j5ive Subscribe
Views: 1,508
j5ive
by pbman
04-11-2005|06:06 PM
Replies: 6
Views: 1,508
Hey guys, I've been working with polygon cylinders lately and have been having a continuous problem. Every time I delete the top or bottom faces of...
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Nusirilo 04-11-2005|03:46 PM
Replies: 2
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the base object is a surface the target object is a mesh that i import from an OBJ file when i change the blendshape channel key ( to any value...
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Phopojijo 04-11-2005|06:46 AM
Replies: 8
Views: 5,620
Hi all Just dropping in to say hello. The place looks good! I see a lot of you have improved a lot in the WIPs area - keep it up. I get my...
Thread by: Kevin
Views: 1,751
Phopojijo 04-11-2005|12:00 AM
Replies: 8
Views: 1,751
Hi, New to the forum, just been looking at the site's gallery and I am overwhelmed by the quality of the work produced. AMAZED! I certainly...
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Views: 2,416
Phopojijo 03-11-2005|11:58 PM
Replies: 6
Views: 2,416
hi, is there any way to combine or merge multiple ( 2 or more) poly faces into 1 face? eg: like below? left rect (before) right rect (after)
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Phopojijo 03-11-2005|10:35 PM
Replies: 4
Views: 11,837
hey people, umm, well its not been very long sense ive found this website and i think its great, but until my points go through i was hoping for a...
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drakendor 03-11-2005|08:19 PM
Replies: 8
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Don't worry, no spoilers. I'll just say that it was really cool and can't wait for others to see it. :)
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mtmckinley 03-11-2005|05:17 PM
Replies: 23
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