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Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
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models and textures
Anyone that can tell me where i can download a bunch of 3D textures and models. -thanks
Thread by: pudge532
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Views: 1,603
by
tece
12-12-2004|02:49 AM
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1
Views: 1,603
skeletal poses
well this is my first time posting a message on here but i will try my best....well like my username i am maya KID 14.....i have been using maya for...
Thread by: mayakid14
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Views: 1,152
by
mtmckinley
11-12-2004|09:26 PM
Replies:
1
Views: 1,152
Simplymaya Xmas Outing
If any one wants to meet up for the xmas drink up then its going to be either the 11th Dec or the 18th - both of which are a saturday, Add you...
Thread by: Kevin
Views: 1,920
by
G-Man
11-12-2004|04:31 PM
Replies:
14
Views: 1,920
save poses for skeletons?
I wanna save some poses for my skeleton.. how do you do that in Maya? I know it can be done with a script (I did one that poses my char in default...
Thread by: DJbLAZER
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Views: 4,205
by
DJbLAZER
11-12-2004|04:30 PM
Replies:
2
Views: 4,205
3ds to Maya texture problem?
Having this strange Material displacement on one side of this model, it won’t take the skin that I give it? It was exported model I fixed up from 3Ds...
Thread by: R-Tillery
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Views: 1,679
by
R-Tillery
10-12-2004|11:45 PM
Replies:
1
Views: 1,679
Texture issue
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Hey guys, not been around in a while... Got a job as a ASP.NET developer and then they found out I do 3D, and so now I work in 3D turning blueprints...
Thread by: Zyk0tiK
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Views: 3,217
by
Alan
10-12-2004|06:41 PM
Replies:
16
Views: 3,217
The Reds
Hey guys... Okay I know that this is completely way off 3d, but being the huge Liverpool fan I am, I just had to say well done to the reds last...
Thread by: MainlineX
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Views: 1,183
by
MainlineX
10-12-2004|04:03 PM
Replies:
5
Views: 1,183
Depth map shadows behaving badly.
Hello all, I'm having a slight problem with depth maps, they render fine apart from the fact that the shadows start a short distance away from the...
Thread by: Goran
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Views: 1,259
by
roach105
10-12-2004|01:53 PM
Replies:
1
Views: 1,259
problems deforming rectangle along curved path
Is it possible for Maya 5.0 to deform a long rectangle along a somewhat complex curved path using motion paths without twisting or kinking the...
Thread by: nodehead
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Views: 1,416
by
nodehead
10-12-2004|03:06 AM
Replies:
2
Views: 1,416
how do you create the textures shown in the download place
you know where you download shaders and it gives you the comand lines for creating the shaders how do you do that PLEASE someone help me lol...
Thread by: worfeus2000
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Views: 1,161
by
Dann
10-12-2004|02:25 AM
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1
Views: 1,161
What's the strangest thing that's come out of your renderer?
Mine is this, I just realised it... While rendering in mental ray i noticed something strange as hell... It would appear to be a guy with a tie on...
Thread by: Zyk0tiK
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Views: 1,562
by
twisteddragon33
09-12-2004|09:08 PM
Replies:
3
Views: 1,562
MR not rendering Subd Creasing
can anyone confirm that MR does not render partial crease on SubD surfaces? i have gone throught the docs, i found nothing. to see what i am...
Thread by: vladimirjp
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Views: 1,757
by
vladimirjp
09-12-2004|07:25 PM
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0
Views: 1,757
need help with my first animation!!
This is what I want to animate..... I want to simulate a vase that contains flowers to drop from the wind. I would just like to start with the...
Thread by: mojo77
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Views: 957
by
mojo77
08-12-2004|06:59 PM
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0
Views: 957
wierd lights - please help!
Hi guys, I hope someone can help me with this problem: I have a scene with a house (of sorts) in it, and I'm using "Special Effect - Glow" on a...
Thread by: MixX
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Views: 1,315
by
MixX
08-12-2004|02:49 PM
Replies:
5
Views: 1,315
Edge Extrude
When i extrude edges all of the edges i exturde foes to a diffrent directions . how can i extrude them all together ??? every time i extrude edges...
Thread by: RisTar
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Views: 1,801
by
mtmckinley
08-12-2004|02:18 PM
Replies:
1
Views: 1,801
Exporting to 3ds
Hey guys, I have recently completed modeling the building for the Minas Tirith project and now I have to submit the model in .3ds format. I am...
Thread by: MainlineX
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Views: 952
by
R-Tillery
08-12-2004|09:53 AM
Replies:
2
Views: 952
Question about points
I recently purchased some points. Do you know how long it takes for them to get granted? I didn't have any money in my pay pal account so it used...
Thread by: sebastian0000000
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Views: 958
by
Kevin
08-12-2004|08:30 AM
Replies:
1
Views: 958
Spider TUT
Guys any idea why when i try and use split polygon tool when sorting out the rear leg i comes up with cannot start in a hole or cannot end on a hole?...
Thread by: deathwish
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Views: 1,376
by
deathwish
07-12-2004|08:51 PM
Replies:
5
Views: 1,376
Xmas
I want outer this 3rd world country that is Iraq, oh & Maya 6 on the cheap:)
Thread by: glennlucas
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Views: 958
by
glennlucas
07-12-2004|06:23 PM
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0
Views: 958
Maya Magazine?
There are a lot of magazines for 3d graphics. And some magazines with reference to one software app. For example... the ‘KEYFRAME’ magazine is just...
Thread by: MrKnight
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Views: 1,076
by
MrKnight
07-12-2004|05:54 PM
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0
Views: 1,076
truespace
Does anyone know of a plugin that will allow maya to export to a truespace3d format? Or of a plugin that would export to a type of file that...
Thread by: stavs82
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Views: 994
by
stavs82
07-12-2004|03:44 PM
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0
Views: 994
Bonus Tools 6
So I just installe Maya 6, and added the bonus tools. I was looking at the plug-in manager and noticed a shder called cgfxShader and thought I'd...
Thread by: Dann
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Views: 2,094
by
Dann
06-12-2004|08:05 PM
Replies:
2
Views: 2,094
Hardware Render Buffer
When I use the Hardware Render Buffer to render out a path animation with Flow Path Object, The alpha channel is ignored even when I select Hardware...
Thread by: Hubbard
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Views: 3,264
by
Dann
06-12-2004|07:37 PM
Replies:
7
Views: 3,264
What do you want for Christmas
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what's in your wish list for this year? :bandit:
Thread by: vladimirjp
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Views: 5,993
by
brentlydavis
06-12-2004|06:29 PM
Replies:
46
Views: 5,993
More normal map questions... :)
Just a few quick ones: When I create a normal map from a highres model, does it have to be polys, or can it be sub-d's or a smooth proxy? When...
Thread by: blomkaal
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Views: 1,404
by
blomkaal
06-12-2004|05:24 PM
Replies:
0
Views: 1,404
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