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Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
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Turning off all the lights
How to just turn of all lights in the viewport and lit everything in the scene uniformly? Everything in the scene will be displayed without any...
Thread by: iamcreasy
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Views: 2,113
by
Gen
14-09-2012|11:43 PM
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3
Views: 2,113
cores and threads
I know this question has been bandied about before but with my specific set up I’m looking for a definitive answer. In Maya MentalRay I am using a...
Thread by: lghtstrm
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Views: 3,328
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lghtstrm
14-09-2012|07:19 PM
Replies:
12
Views: 3,328
Our band released it's new album
Hi! We just released our new album (not signed). If anyone wanna listen and give some comments then feel free to do so. It's kinda heavy. I'm...
Thread by: SwatSnipe
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Views: 2,676
by
SwatSnipe
14-09-2012|06:44 PM
Replies:
7
Views: 2,676
Zbrush question about clay brush leaving weird line..
As seen on picture i am having this line on top of the area where i apply clay brush... Anyone can guess why? Its the first time ive noticed this......
Thread by: goggles
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Views: 3,091
by
goggles
14-09-2012|05:23 PM
Replies:
2
Views: 3,091
New Wreck-It Ralph Trailer
Disneys new film looks "Smashing" hehehe - Looking forward to this. Wreck-It Ralph finds the titular character bored after decades of doing same...
Thread by: tweetytunes
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Views: 1,916
by
Nilla
13-09-2012|10:42 AM
Replies:
1
Views: 1,916
Skin weight paint problem
i completed painting my skin weights and as you can see theres some problem. The verts on the butt are popping out when i move the ankle for some...
Thread by: asamad
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Views: 3,103
by
CollinBishop
12-09-2012|10:29 PM
Replies:
3
Views: 3,103
Way to instance groups?
I'm making a long tunnel that will have structural supports, wires, and other little odds and ends all the way through it. It will be the same stuff...
Thread by: Darkware
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Views: 6,242
by
stwert
12-09-2012|10:27 PM
Replies:
6
Views: 6,242
NURBS & Polygons
For the past couple of weeks I've really been really enjoying Maya and its incredible features, but I've never stopped and asked, whats the...
Thread by: johnsonmax
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Views: 4,003
by
Nilla
12-09-2012|09:56 AM
Replies:
7
Views: 4,003
DD downfall
DD shuts down its Florida studio, CEO resigns... ...
Thread by: nov2011
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Views: 2,094
by
Nilla
11-09-2012|07:26 PM
Replies:
2
Views: 2,094
Real Flow question
Hi everyone. I have a newbie question. For my Horror scene in the wip area, I've branched off to experiment with my toolbox floating on the...
Thread by: TravisCowsill
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Views: 5,778
by
NextDesign
11-09-2012|02:06 PM
Replies:
7
Views: 5,778
How to get rid of this thing in Maya
| Page:
1
2
Can someone please help me in Maya how to get rid of this black light or texture? All I did was just import the obj model and I got this:help:
Thread by: Heist
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Views: 6,067
by
Heist
11-09-2012|01:35 AM
Replies:
15
Views: 6,067
Selecting a Nurbs circle then shift select a CV curve line messes up
I want to create a basic pipe using the CV curve tool. I create the shape and then create a Nurbs Circle to extrude but the shape changes once I try...
Thread by: johnsonmax
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Views: 5,381
by
johnsonmax
10-09-2012|07:16 PM
Replies:
2
Views: 5,381
Project Planning Ideas and Help
I feel I have now got to a stage where I will be able to work on a project from start to finish without too many problems. I haven't tried my hand at...
Thread by: dustykhan
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Views: 7,601
by
dustykhan
10-09-2012|07:52 AM
Replies:
13
Views: 7,601
Subs nurbs and polys
Alright I have played with all of them now and see Some advantages in all of them except subs. I find subs are just like polys in smooth preview...
Thread by: Wader
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Views: 2,115
by
ctbram
10-09-2012|07:34 AM
Replies:
3
Views: 2,115
need to broaden my maya horizons
i live in a VERY rural area of WV and have found myself pretty much consumed with maya. i can't get enough of it! i mean, i really can't because no...
Thread by: sampson01
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Views: 1,425
by
ctbram
10-09-2012|12:53 AM
Replies:
1
Views: 1,425
addendum?
Can somebody help me to find the addendum to the new tutorial for physicall lighting. I can not find it anywhere....
Thread by: lewis1607
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Views: 1,502
by
David
09-09-2012|10:36 PM
Replies:
2
Views: 1,502
Dredd
| Page:
1
2
Brand new trailer for the new Judge Dredd movie and 'Judging' by the footage here, its looking like its been done properly....enjoy Dredd...
Thread by: Jay
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Views: 6,075
by
gubar
09-09-2012|08:36 PM
Replies:
23
Views: 6,075
create UV map for revolved object
Hi all! :help: correct me if im wrong, a revolved object doesnt behave the same way as normal ones? such as, smoothing and uv mapping? very...
Thread by: adamj1910
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Views: 1,846
by
adamj1910
09-09-2012|09:59 AM
Replies:
0
Views: 1,846
Can't see front faces??? HELP
Hi All! I'm very much the newbie when it comes to Maya and its displays, but somethings changed and now I can only see the back faces, practically...
Thread by: adamj1910
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Views: 2,663
by
adamj1910
08-09-2012|08:05 PM
Replies:
2
Views: 2,663
no RMB options?
I'm modelling in maya and for some reason when I RMB with any tool there is no options for Face, Vertex, Edge, etc. How can I fix it/what am I doing...
Thread by: IronicTrout
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Views: 1,954
by
stwert
08-09-2012|01:44 AM
Replies:
1
Views: 1,954
will you help me ?
hey will someone help me in finding a good solution/authentic procedure of hard reset. actually there's a strange problem with my HTC Inspire 4G...
Thread by: Rishi Gupta
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Views: 1,769
by
dustykhan
07-09-2012|07:49 AM
Replies:
3
Views: 1,769
Vid Card ideas
Hey all, Right now I'm working with a: AMD Phenom 1090T black edition 6 core processor, ATI HD 5770 vid card, 4 gb AMD OCZ Black Edition memory...
Thread by: srlake314
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Views: 2,452
by
Acid44
06-09-2012|08:53 PM
Replies:
3
Views: 2,452
volume emitter color
hello. i have created nDynamics emitter but i can't find out, how to change the color of emitted particles. i've looked through every node and tried...
Thread by: mickhah
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Views: 1,797
by
daverave
06-09-2012|07:59 PM
Replies:
3
Views: 1,797
trouble with blendshapes...
I've just rigged up a character with a skeleton and binded the geometry with a smooth bind. I had already done the blendshapes for facial...
Thread by: sampson01
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Views: 2,478
by
sampson01
06-09-2012|01:24 AM
Replies:
0
Views: 2,478
Help selecting corresponding edges or uv's
I am texturing a step pyramid. It is annoying me that I can build the pyramid in a few hours, but I spend days texturing it. I have recently...
Thread by: Manicstix
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Views: 4,633
by
stwert
05-09-2012|10:05 PM
Replies:
2
Views: 4,633
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