This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I'm having problems making my characters clothes look realistic, ie. the natural wrinkles and the way they sag etc. Does anyboy have any tips etc or possibly tuts?
TY.
If you believe in telekinesis, raise my right hand.
Ive got the book Maya secrets of the pro's, that goes in to cloth ans having it interacting, but i've not tried it so I cant comment, I got it off amazon for 12 or 14 quid.
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