Originally posted by tariqrf
suggest learning shading, character modelling, skinning & skeleton, and then start modelling everyday things... might help
While everyone has their own opinions about the learning process, I would think that modeling every day things would be a better precursor to actually diving into characters and creatures. You have to learn the modeling tools somehow, and I would think modeling simple things (chairs, desks, books, guns, etc) in increasing difficulty would be the easiest way to do it.