Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 03-07-2006 , 02:27 AM
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Join Date: Dec 2004
Location: Germany
Posts: 68

UV's do not pin with automap

hiya...

some weird thing happend. I was doing some uv tests on a simple poly cube with a litte texture ( from WoW)

To speed up things - i hited the automap button. Worked fine on the first sight. But when i rotate the cube in, let's say the persp view - the uv's in the uv texture editor rotate also and all get screwed up.

This does not happen if I use a planar map. Only when I use Maya's automap.

any ideas?

cheers

Mac


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