This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I am also thinking of doing something in the medival genre, but havnt setteled on anything yet .. it all started as a test of the wrinkles thing .. these things has a tendency to evolve
Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
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