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Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
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Skin Weights
Can anyone help me find how to save skin weights of a character so that i can import it after making some changes in skeleton. When i tried the...
Thread by: Vengadude
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Views: 2,650
by
goode400
10-11-2008|02:49 AM
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1
Views: 2,650
full body ik oddities
-Using Maya 2008- I'm new to character animation and am experiencing some distortion in the character's hands when I start keyframing different...
Thread by: Wittman
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Views: 2,115
by
marlonjohn
31-10-2008|09:24 PM
Replies:
3
Views: 2,115
Rig problem
I have finally rigged this guy and am having some trouble with the head area as the body is coming out of the helmet. Does anyone have any advice as...
Thread by: leonlabyk
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Views: 1,683
by
shadowspy
31-10-2008|05:19 PM
Replies:
1
Views: 1,683
Lipsynch
Hey! I am having an issue with Maya. This issue is doing my character lipsynch. I can't get my the blend function to work right ... in case i have...
Thread by: Chisholm8888
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Views: 1,275
by
tweetytunes
25-10-2008|02:33 AM
Replies:
1
Views: 1,275
facial rigging question
Hi there, I found this on the web at Softimage site (now acquired by Autodesk...) Does anyone know how this could be achieved in Maya? The XSI...
Thread by: Jim
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Views: 2,237
by
vladimirjp
23-10-2008|04:47 PM
Replies:
2
Views: 2,237
Referenced Character Rig Problems
Hi, Here's the problem: Made a rig with a main character set with three character subsets. Everything works fine until I reference it into another...
Thread by: UncleMito
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Views: 3,891
by
UncleMito
22-10-2008|01:52 PM
Replies:
2
Views: 3,891
Scale constraint problem
I have a set of vines that I need to get a scale constraint onto. When I select the control curve and the 1st joint I am able to attach a scale...
Thread by: leonlabyk
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Views: 4,273
by
leonlabyk
22-10-2008|04:16 AM
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0
Views: 4,273
help me
Hello to everyone!!! I m new in your company and really I need your help. Also I m new in Maya 2008. That i would like to ask you guys is, how can i...
Thread by: j0rdan
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Views: 1,376
by
j0rdan
21-10-2008|07:06 AM
Replies:
2
Views: 1,376
need help in getting a playblast to render shaded
Hi, I have trouble in getting a playblast to render in shaded. The camera view I 've picked to playblast is in shaded mode but it still renders a...
Thread by: UncleMito
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Views: 2,849
by
UncleMito
20-10-2008|11:52 PM
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0
Views: 2,849
How to limit objects movement?
Hello there! I would be glad if someone could help me with this problem. I am trying to set up a facial rig for a little dragon I made, but it...
Thread by: Sepo
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Views: 7,795
by
Sepo
19-10-2008|01:07 PM
Replies:
2
Views: 7,795
Sliding Behavior - Similar to Geometry-Constrain
Hi ! my first post here. i started working in CG in 1988 using engineering tools (solid modelling) & finite element modelling software. then...
Thread by: wwSwimming
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Views: 2,135
by
wwSwimming
05-10-2008|04:23 AM
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0
Views: 2,135
how to rig and animate a jelly fish
does anybody know how the rigging and animation is done for a jelly fish?? :beer:
Thread by: fungusbread
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Views: 6,088
by
hi2all
17-09-2008|12:52 PM
Replies:
3
Views: 6,088
simple joint tool question
is there an easy way to place a joint where you want it? I have a vehicle Im trying to rig. I have to place two joints connected to each other. If I...
Thread by: ben hobden
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Views: 1,492
by
sspikedudley
07-09-2008|09:07 AM
Replies:
1
Views: 1,492
i need a full tutorial on animation
i need the full tutorials on animation.plz help
Thread by: ahmstb1
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Views: 2,084
by
BennyK
30-08-2008|01:08 AM
Replies:
1
Views: 2,084
MB - updating timeline ..
usually when a new file is created and some takes are imported the timeline does update itself whenever another take is selected from the dropdown...
Thread by: Falott
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Views: 1,701
by
Falott
27-08-2008|08:25 PM
Replies:
3
Views: 1,701
Mirroring joints after smooth bind
Hi, I spent ages putting together a skeleton for a left arm+hand, and then weighting it etc. So in an effort to save time i thought i could just...
Thread by: sixleaf
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Views: 2,984
by
Falott
26-08-2008|09:04 PM
Replies:
1
Views: 2,984
plotting in motionBuilder
weird thing happening. facts: because the mocapHips differ so much from myRigHips in size (my hips are about twice as long on x-axis than the...
Thread by: Falott
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Views: 3,069
by
Falott
26-08-2008|05:21 AM
Replies:
4
Views: 3,069
joint orientation?
Hey, i have a problem and i've tried using the built in joint orient (in 8.5) and some old scripts for when maya had no built in option but neithers...
Thread by: sixleaf
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Views: 3,654
by
Falott
17-08-2008|12:43 AM
Replies:
1
Views: 3,654
motion builder
Ok I am using motion builder a fair bit now but am still troubled by a couple of things. I am sure I saw a tutorial that showed how you can make the...
Thread by: leonlabyk
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Views: 4,105
by
Falott
17-08-2008|12:29 AM
Replies:
11
Views: 4,105
odd scaling?
Hi, I'm getting an odd problem and i'm guessing i'm being dumb or its just one of those idiosyncracies you get with maya cos i can't see anything out...
Thread by: sixleaf
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Views: 1,852
by
sixleaf
13-08-2008|08:59 AM
Replies:
3
Views: 1,852
Griffin and the Ball (WIP)
Hi guys, Just start taking those first baby steps into that vast complicated world known as animation. As with any complicated thing it really helps...
Thread by: RockyMills_01
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Views: 1,942
by
BennyK
10-08-2008|05:29 PM
Replies:
5
Views: 1,942
Blend Shapes for Head
How should I do to unite the head with Blend Shapes applied with the rest of the body? I'm not getting success with the Merge Vertices command.
Thread by: afmadeira
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Views: 1,524
by
afmadeira
06-08-2008|03:00 AM
Replies:
2
Views: 1,524
joint parent problem
for some odd reason my joints are in a transform node in the outliner that I cannot remove them from. Does anyone know how I can fix this since I...
Thread by: leonlabyk
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Views: 2,686
by
Falott
06-08-2008|01:19 AM
Replies:
1
Views: 2,686
Spring Compression Animation ...
What is the correct procedure for animating a spring compressing. I've tried the squash deformer but my geometry doesn't want to cooperate. The...
Thread by: mtcgs
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Views: 2,307
by
NeoStrider
04-08-2008|02:36 PM
Replies:
2
Views: 2,307
Facial rigging tuts???
Hi, could anyone recommend a tut on how to rig a face for lip sync that utilises blendshapes, bones and clusters etc (not just straight blendshape...
Thread by: Jim
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Views: 2,433
by
Jim
04-08-2008|05:37 AM
Replies:
2
Views: 2,433
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