Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hi, I've been trying to do some character rigging, and everything is going great, EXCEPT : When I try to apply any transformations to my root...
Thread by: nspiratn Subscribe
Views: 3,621
nspiratn 14-01-2003|08:24 PM
Replies: 6
Views: 3,621
Having an odd problem with my tangent handles in the graph editor. I'm trying to animate the shoulders on that character thats in my walk cycle post,...
Thread by: kal Subscribe
Views: 20,460
kal 14-01-2003|02:21 AM
Replies: 11
Views: 20,460
Hi everybody. My question is, how to render sequence without the Batch Render, viewing the progress in render view. Another question, how to...
Thread by: skidd Subscribe
Views: 5,464
skidd
by skidd
11-01-2003|01:14 PM
Replies: 3
Views: 5,464
Hi all, See the tut section for link to great tut re blendshapes for deformation with blendshapes and skeletons. Here is a little example of...
Thread by: Jim Subscribe
Views: 3,209
Jim
by pitbull
09-01-2003|04:28 PM
Replies: 7
Views: 3,209
I suddenly found out that I need a few more frames at the very beginning of my animation. How can I add some frames before frame? Indeed, how can I...
Thread by: petanque Subscribe
Views: 19,746
petanque 09-01-2003|03:58 PM
Replies: 3
Views: 19,746
Once again I need help :) My problem this time is how to add frames to an animation so that it runs slower. My situation is that I have an...
Thread by: iasion Subscribe
Views: 2,895
iasion
by iasion
06-01-2003|04:00 PM
Replies: 4
Views: 2,895
Ok Im ready for my last 2 scenes of my demo, and im just wondering what would be the best way to go about keeping his hand/s on the sword as he pulls...
Thread by: Kurt Subscribe
Views: 1,502
Kurt
by Kurt
03-01-2003|10:00 PM
Replies: 2
Views: 1,502
I have absolutely no idea how to go about animating this. I'd appreciate if anyone can point me in the right direction. ...
Thread by: schmick Subscribe
Views: 2,364
schmick
by ragecgi
31-12-2002|10:41 PM
Replies: 9
Views: 2,364
I have been trying to get a movie going in a Maya animation, but can't get it to work. I take my digital camera, shoot a film, hook it up to my...
Thread by: Darkware Subscribe
Views: 4,282
Darkware 30-12-2002|01:11 AM
Replies: 6
Views: 4,282
Ok guy's remind me when you see me how much I hate tring to animate a nice loose walk. MAN!!! you use clamped keys on the feet he jugges a bit, use...
Thread by: Kurt Subscribe
Views: 3,460
Kurt
by Kurt
29-12-2002|04:24 PM
Replies: 9
Views: 3,460
hello guys. i have a problem here with blendshape and set driven key.... fig1 shows the arm rotated in the Y axis at 90degrees...i added a...
Thread by: pitbull Subscribe
Views: 3,252
pitbull
by pitbull
27-12-2002|01:02 PM
Replies: 7
Views: 3,252
How do I use motion capture in Maya. Does it accept BVH files? Do I need a plugin?
Thread by: Rodi Subscribe
Views: 1,418
Rodi 26-12-2002|01:08 PM
Replies: 1
Views: 1,418
small but cute. this place rules. does the codex work. its under 2.
Thread by: raul Subscribe
Views: 1,843
raul
by raul
23-12-2002|04:31 AM
Replies: 8
Views: 1,843
Sorry deleted the first thread by mistake. Well the 1st scene is pretty much done, might add a bit more off setting to the arms, but over all im...
Thread by: Kurt Subscribe
Views: 2,407
Kurt 22-12-2002|09:17 PM
Replies: 11
Views: 2,407
me zombie gurl walk can you guys see this. wow this place rules. now i can show off some animation. how big is this site? who do we thank. ...
Thread by: raul Subscribe
Views: 1,561
raul
by raul
21-12-2002|07:17 PM
Replies: 2
Views: 1,561
Fish animatic, just experimenting
Thread by: Kurt Subscribe
Views: 2,255
Kurt 20-12-2002|04:39 AM
Replies: 5
Views: 2,255
was bored on this rainy sunday afternoon so thought I'd try animating somthing to sound directly in maya... pretty(very!) rough around the edges...
Thread by: kal Subscribe
Views: 1,674
kal 17-12-2002|12:35 PM
Replies: 6
Views: 1,674
While doing the Primitive Man tutorial in Maya E-book 'Learning Maya' all works fine until it comes to the point of duplicating the arm. After...
Thread by: dexter10 Subscribe
Views: 3,424
dexter10
by kbrown
17-12-2002|10:29 AM
Replies: 1
Views: 3,424
i have a character on trax (arms and legs in the same clip) and hes running, but i want to animate his arm as an extra to his animated arm in the...
Thread by: Nem Subscribe
Views: 5,988
Nem
by Nem
13-12-2002|01:07 AM
Replies: 15
Views: 5,988
Greetings - a Skeleton / Bind question... I have modelled some pants for a character out of nurb patches, but I must be missing something when it...
Thread by: dkouts Subscribe
Views: 2,110
dkouts 11-12-2002|05:47 PM
Replies: 5
Views: 2,110
Hi people, Here's an animation test i'm working on at the moment, he's a low-poly character (2,293 polys) doing a run & jump. I'm fairly...
Thread by: ade90054 Subscribe
Views: 3,235
ade90054
by kal
07-12-2002|12:21 AM
Replies: 7
Views: 3,235
Hi all... When you model a characters head made up of a few seperate nurb patches all grouped under one parent Group Node called say "Final Head",...
Thread by: dkouts Subscribe
Views: 3,952
dkouts
by dkouts
06-12-2002|03:36 PM
Replies: 3
Views: 3,952
I'm trying (very hard!!) to make a mecanical arm/industrial robot-thingy with the base rotating horisontally, and the other joints rotating...
Thread by: DukerX Subscribe
Views: 2,901
DukerX
by DukerX
03-12-2002|07:02 PM
Replies: 5
Views: 2,901
Hi people, I am animating a character at the moment doing afew walk's and run's, i'm animating the characters walk on 12's and have set the first...
Thread by: ade90054 Subscribe
Views: 4,483
ade90054
by DukerX
03-12-2002|06:49 PM
Replies: 4
Views: 4,483
Can someone help me with gettint a snake to follow a path? When i try to animate a snake on the path it doesnt follow it exactly. I was wondering if...
Thread by: iron_tick Subscribe
Views: 2,462
iron_tick
by Kurt
03-12-2002|03:54 AM
Replies: 7
Views: 2,462
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