Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I have a problem when working in the hypershade, i cant see some nodes, im using maya 2012. For example with divide/multiply utility, i connect one...
Thread by: robertotrevor Subscribe
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robertotrevor 10-06-2012|07:14 AM
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hi, we've an animated short to render out as a group Uni project and powerful systems are thin on the ground. I've an early (2009 I think) mac pro...
Thread by: se7enhedd Subscribe
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se7enhedd 03-06-2012|08:32 AM
Replies: 3
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Hey All, I know this isn't a Maya question but I have no where else to go...hope someone can help. I've created an animation and am in the...
Thread by: fairdinkim_m8 Subscribe
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fairdinkim_m8 31-05-2012|07:49 AM
Replies: 3
Views: 2,966
I'm using Vray normal map channel and wondering what exactly is the difference between the types of Normal map options available. Object space,...
Thread by: djwaterman Subscribe
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djwaterman 25-05-2012|12:50 PM
Replies: 2
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Hey guys, i've been using mental ray's ambient occlusion for a while but never got around to figuring out how to contol it globally, i just turn it...
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LocSp
by Gen
24-05-2012|08:28 PM
Replies: 1
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I'm looking into render passes but making zero progress. It's a single frame image I'm trying to render and it seemed an ideal time to tackle...
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se7enhedd 22-05-2012|10:23 PM
Replies: 2
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I have a curve and have attached a camera to it but the camera is only looking in one direction. How do you move the camera aim so it is looking in...
Thread by: saltedpopcorn Subscribe
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saltedpopcorn 19-05-2012|09:05 PM
Replies: 1
Views: 4,640
hi, I'm trying to render out a scene with a few bottles etc. in it - it's looking ok with global illumination and final gather, but the minute I...
Thread by: se7enhedd Subscribe
Views: 3,512
se7enhedd 18-05-2012|10:18 PM
Replies: 3
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I'm sure this is such a simple question it's bordering on dumb; so dumb it's not really covered anywhere.. I'm looking at render layers, I've got...
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se7enhedd 18-05-2012|09:19 AM
Replies: 4
Views: 5,257
Hi guys, I'm new to maya's expressions and I really don't understand scripting much at all generally. I've been searching online for an...
Thread by: bleepurchin Subscribe
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bleepurchin 17-05-2012|09:10 AM
Replies: 5
Views: 6,292
Okay, I'll try to describe it. Let's first imagine I have an object, and this object gets duplicated (mirrored) using 'duplicate special'. (these...
Thread by: djwaterman Subscribe
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djwaterman 17-05-2012|04:53 AM
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As you can see, I attached a ramp to the color, but i still get all white, here is a screenshot of my settings. thanks! ...
Thread by: eneuman Subscribe
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eneuman
by eneuman
17-05-2012|03:19 AM
Replies: 4
Views: 2,911
hey guys I'm having a strange problem with Maya2012: I have two 600 animations. They have identical animation and render settings. (24fps,...
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webkilla 14-05-2012|09:12 PM
Replies: 9
Views: 5,294
Hey all, Im having a problem with my toon line renders. The problem seems to be a depth issue(but Im not positive). I am trying to get light...
Thread by: JonBliss Subscribe
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JonBliss 09-05-2012|03:15 AM
Replies: 0
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Hi guys, I've had this same problem in a few projects where on the 2nd frame of a batch render a setting will randomly change in the lighting. At...
Thread by: bleepurchin Subscribe
Views: 10,080
bleepurchin 08-05-2012|06:24 PM
Replies: 3
Views: 10,080
Hi guys, I've been using mental core's dirt shader - which is amazing - but I need to bake it to my color texture. The thing is, it's not AO...
Thread by: bleepurchin Subscribe
Views: 4,131
bleepurchin 26-04-2012|11:16 AM
Replies: 3
Views: 4,131
Hi All. So basically I plug in a displacement map into a shader, assign to object and when I go to render in mental ray production quality preset...
Thread by: no1desai Subscribe
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no1desai 19-04-2012|11:03 PM
Replies: 7
Views: 6,320
Hi there! As u can see in the attached image, the back of the bubble is reflecting the text + it reflects the HDRI. Is there a way (i think...
Thread by: karelvdz Subscribe
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karelvdz 19-04-2012|11:14 AM
Replies: 6
Views: 6,371
Ello, I am experiencing a weird light flicker on a few frames of a shot rendered with Mental Ray. I'm using a simple point light to brighten up a...
Thread by: Clacker Subscribe
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Clacker
by Clacker
17-04-2012|12:49 PM
Replies: 2
Views: 2,855
I've put clouds into a mr s/s by plugging a jpeg through a mr spherical environment node and multiplier node into the haze. It's working ok (apart...
Thread by: se7enhedd Subscribe
Views: 2,063
se7enhedd 16-04-2012|10:20 AM
Replies: 0
Views: 2,063
I have rigged a character, where theres curves around his arms so it will be easier to control. However, when I render in Hardware 2.0, these are...
Thread by: Zebahan Subscribe
Views: 5,107
Zebahan
by ctbram
13-04-2012|06:34 PM
Replies: 2
Views: 5,107
Hi there, it has been awile since I have been here, but I am hoping this time I will be having more time to spend here. To start with, I need to ask...
Thread by: junkyBob Subscribe
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junkyBob 13-04-2012|03:37 AM
Replies: 3
Views: 5,759
Hello, I have Maya 8.0 and was going to use the Mental Ray Physical Sun and Sky but I cannot find the Environment selection under the preference...
Thread by: Framgclaw Subscribe
Views: 4,184
Framgclaw 12-04-2012|05:29 PM
Replies: 1
Views: 4,184
I am having the most frustrating issue. I have a scene that I am trying to render with Final Gather. If I try and do a batch render, it doesn't...
Thread by: DoobyWho Subscribe
Views: 6,763
DoobyWho 12-04-2012|03:43 PM
Replies: 6
Views: 6,763
Are many people working in a linear workflow, I think it would have helped me alot had I knwon about it a while back. But seems like a bit of hard...
Thread by: Sircharles Subscribe
Views: 3,176
Sircharles
by David
06-04-2012|09:40 AM
Replies: 3
Views: 3,176
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