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Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
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Perspective to Orthographic ...
How would you animate an object view from 3/4 perspective to a straight side orthographic view?
Thread by: mtcgs
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Views: 11,913
by
NextDesign
13-06-2009|02:33 AM
Replies:
7
Views: 11,913
Compositing Render Layers with Transparent Backgrounds
Hi, How do people maintain registration when you composit a render layer that contains a transparent background (foreground pass or shadow pass)...
Thread by: UncleMito
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Views: 2,510
by
UncleMito
19-05-2009|07:31 AM
Replies:
2
Views: 2,510
Bake Shadows
Hi, is it possible to bake the shadows in Maya and only the shadows? I know i can bake a light map with shadows, but i dont want the light. The...
Thread by: Anouvee
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Views: 1,696
by
arran
18-05-2009|05:04 PM
Replies:
1
Views: 1,696
Shadows ...
I'm not getting any shadows on objects that lie within a dim shadow area. The shadows are RayTraced and shadow "Color" set to a .5 valve, so it isn't...
Thread by: mtcgs
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Views: 1,664
by
mtcgs
14-05-2009|07:04 PM
Replies:
2
Views: 1,664
contribution map in maya 2009
A pass contribution map associates a subset of the lights and renderable objects in the scene to one or more render passes. When rendering a given...
Thread by: zico_samagoria
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Views: 6,901
by
sanfx
08-05-2009|01:27 AM
Replies:
1
Views: 6,901
Maya Software vs Mental Ray
I've always rendered in mental ray... haven't given Software much of a look. Do people favor one over the other? Is there a certain look that...
Thread by: UncleMito
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Views: 4,757
by
gster123
23-04-2009|08:03 AM
Replies:
3
Views: 4,757
Toon Outline
I have created a chair and table and applied a Shaded Brightness Two Tone toon shader to the sphere. Then I went and added a Toon Outline on my chair...
Thread by: icu222much
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Views: 2,120
by
mariosaidvieira
16-04-2009|07:52 PM
Replies:
1
Views: 2,120
camera tracking
I have a camera which is attached to a locator on a control curve with a motion path. Is there any way to have the camera so it will stay focused on...
Thread by: leonlabyk
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Views: 2,338
by
honestdom
10-04-2009|10:54 AM
Replies:
4
Views: 2,338
Vector Rendering Quads
I want to use the vector render to render out my wireframes. But it triangulates everything (render view only). Anyone know how to make vector...
Thread by: Perfecto
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Views: 4,098
by
lewis1607
16-03-2009|08:40 PM
Replies:
1
Views: 4,098
Error message when using MR contribution maps and area lights
I keep on getting this warning everytime i try and assign area lights into a contribution map in Maya 2009. // Error: Cannot convert data of type...
Thread by: higgsbosen
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Views: 1,892
by
higgsbosen
13-03-2009|02:45 PM
Replies:
2
Views: 1,892
Error message when using MR contribution maps and area lights
I keep on getting this warning everytime i try and assign area lights into a contribution map in Maya 2009. // Error: Cannot convert data of type...
Thread by: higgsbosen
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Views: 1,778
by
higgsbosen
13-03-2009|10:26 AM
Replies:
0
Views: 1,778
ortho style zoom in ShotCam?
Hi everybody, I was wondering if it's possible to zoom in and pan on a shot without changing the depth or relative distance of the objects in a...
Thread by: sjtaylor84
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Views: 1,962
by
sjtaylor84
25-02-2009|10:29 AM
Replies:
4
Views: 1,962
best lights to use for large indoor scene
I modeled a large subway scene and now I am lighting it . The problem I am having is getting even lighting at a large scale for the scene. Any Ideas...
Thread by: banksta
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Views: 3,329
by
banksta
14-02-2009|06:50 AM
Replies:
2
Views: 3,329
lighting
hii. my name is aroop. i opted lighting for specialization. recently i modelled an interior. i lighted it. the day shot was coming okay, but in the...
Thread by: bh.aroop
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Views: 1,559
by
bh.aroop
02-02-2009|03:02 AM
Replies:
0
Views: 1,559
Render issues
Ok so here's my eternal problem with maya. Everytime I import a scene, for example a motorcycle I made in one scene, I want to pass it to the scene...
Thread by: kazama
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Views: 2,146
by
arran
28-01-2009|05:25 PM
Replies:
3
Views: 2,146
Settings to render a pic lik this
hey guys, wat settings u require to get a glow effect lik the one i have shown in the attached pic...... how much time require to render this... help
Thread by: reebapiya
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Views: 2,795
by
mastone
27-01-2009|08:11 PM
Replies:
5
Views: 2,795
stop lights bleaching out blacks?
Can someone give me any tips on something thats been buggin me over my last couple of projects. Ive been making guns for the past few weeks, and a...
Thread by: ben hobden
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Views: 1,990
by
Jay
24-01-2009|11:12 PM
Replies:
6
Views: 1,990
Blinking lights?
How to make blinking small button shaped lights?
Thread by: bilalbajwa2336
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Views: 4,878
by
clebo99
30-12-2008|09:22 PM
Replies:
9
Views: 4,878
Approximation ...
When applying Approximation to a NURBS object for Mental Ray rendering can I assign both types of Approximation (Surface and Trim Curve) to the...
Thread by: mtcgs
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Views: 1,387
by
mtcgs
20-12-2008|11:28 PM
Replies:
0
Views: 1,387
whats g.i. joe?
i've seen the name a lot, but i cant really find anything in a search for it
Thread by: G-Style
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Views: 9,088
by
donrodman3
12-12-2008|11:15 AM
Replies:
12
Views: 9,088
Node Question ...
I've run into a object that has two "plusMinusAverage" nodes attached. I'm not familiar with their function and cannot find any clear description of...
Thread by: mtcgs
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Views: 1,223
by
mtcgs
09-12-2008|07:04 PM
Replies:
0
Views: 1,223
Tube Light ...
How can I achieve the look of a tubular neon light reflected onto an object, like a car. As though the light were suspended in air and visible as a...
Thread by: mtcgs
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Views: 2,664
by
mirek03
18-11-2008|02:43 AM
Replies:
4
Views: 2,664
indoor lighting large scene
I need help getting even lighting in my underground subway before I start texturing my scene. I still have a few more pieces to put on the wall but I...
Thread by: banksta
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Views: 4,250
by
NeoStrider
05-11-2008|07:51 AM
Replies:
1
Views: 4,250
anti aliased edges
Hello, Maybe a very silly question but I am new to Maya. I have a simple nurb sphere with no texture but with a spot light at the top of it. I am...
Thread by: alpie78
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Views: 2,007
by
alpie78
31-10-2008|05:28 PM
Replies:
2
Views: 2,007
Any tips for rendering in passes in Maya 2009
Hi, Does anyone have any tips on rendering passes (ambient occlusion, beauty, shadow, etc...) passes in Maya 2009? A pointer to some tuts would...
Thread by: Jim
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Views: 1,984
by
ragecgi
28-10-2008|01:11 AM
Replies:
3
Views: 1,984
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