Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Ok this has me perplexed. I have Maya 5.0 installed and been using it for a while now. Now at the start, Im sure I used a rendering engine (instead...
Thread by: [icarus_uk] Subscribe
Views: 2,519
[icarus_uk] 19-08-2003|02:03 PM
Replies: 3
Views: 2,519
Hello everyone. I'm trying to learn how to model cars, but cannot get my image plane setup correctly. The side and front views work, but I can't...
Thread by: sjurick Subscribe
Views: 3,144
sjurick 19-08-2003|12:17 PM
Replies: 5
Views: 3,144
How would one go about rendering a scene that contains both a software rendered nurb and a hardware rendered particle and put them together?
Thread by: RenardMF Subscribe
Views: 1,965
RenardMF 19-08-2003|01:57 AM
Replies: 2
Views: 1,965
I have a REALLY STUPID QUESTION! you will laugh so hard. but hopefully you will give me a hand as a final benevolent act before you die of...
Thread by: carrot juice Subscribe
Views: 1,971
carrot juice 17-08-2003|05:41 PM
Replies: 5
Views: 1,971
Hello, I read that you'll need to download Mental Ray 1.5.1 for Maya 4.5 unlimited. Is it true that Mental Ray in not already in the 4.5 pakache?...
Thread by: Arce Subscribe
Views: 3,680
Vampus
by Vampus
10-08-2003|04:50 PM
Replies: 9
Views: 3,680
Hello friends ! I´ve modeled a simply airplane in nurbs and now, I´m on the texturing part. I only used these three textures for my material....
Thread by: bernhard Subscribe
Views: 2,052
bernhard
by drknow
10-08-2003|02:59 AM
Replies: 2
Views: 2,052
I want to do something very simple, but ... i got a light (raytrace on) and a semi-transparent surface with a file textur. BUT: The Raytraced...
Thread by: train_ucl Subscribe
Views: 1,766
train_ucl 05-08-2003|05:08 AM
Replies: 2
Views: 1,766
The edges on the model are all jagged why is this, please help me and tell me what iam doing wrong. PLEASE HELP!!!, THank You
Thread by: tucktown2 Subscribe
Views: 1,521
tucktown2
by Nem
01-08-2003|09:45 AM
Replies: 2
Views: 1,521
Hi there people! I noticed some drastic increase in processing time when using point lights, compared to the other kinds of light. I noticed the...
Thread by: said Subscribe
Views: 2,631
said
by said
30-07-2003|08:02 PM
Replies: 4
Views: 2,631
I can't seem to be able to batch-render vector gfx. Trying to render frame 0 to 350 and output as BMP, but when I batch-render, It comes out as...
Thread by: DukerX Subscribe
Views: 1,738
DukerX
by DukerX
26-07-2003|07:30 PM
Replies: 2
Views: 1,738
Hi I am trying to cast shadows with GI , and getting grainy shadows with Dmap or even with area light with raytrace shdows. I want to use GI and...
Thread by: dazmanian23 Subscribe
Views: 5,002
polygon9000 25-07-2003|12:21 AM
Replies: 3
Views: 5,002
:beer: hi , i wann to know how to get soft shadows in a scene.and i wann to get good knowledge in lighting.
Thread by: raghu_maya Subscribe
Views: 1,366
raghu_maya 24-07-2003|03:09 PM
Replies: 0
Views: 1,366
Hi, An idea, What would be a great motivator to encourage people to learn Mental Ray for Maya? Weekly competitions. eg. Week 1. Outdoor...
Thread by: Jim Subscribe
Views: 2,676
Jim
by Blinn
20-07-2003|08:39 PM
Replies: 6
Views: 2,676
Hi there Anyone knows some good tutorials about Mental Ray for Maya5? I've seen the final gathering tutorial and it's great. But I'd like to...
Thread by: Ribbit Subscribe
Views: 1,828
Ribbit
by Xigen
20-07-2003|03:47 PM
Replies: 1
Views: 1,828
I have quite a large scene and when i do render about 75 frames of it i notice that theres quite a bit of flickering and noise on some of the...
Thread by: polygon9000 Subscribe
Views: 2,162
polygon9000 19-07-2003|03:24 AM
Replies: 0
Views: 2,162
Another question, folks... :) Okay, I just did a test render set up and so far, it rocks, what little time I spent on it. It was about a 30...
Thread by: Russell Subscribe
Views: 2,812
Russell
by Nem
18-07-2003|12:06 PM
Replies: 2
Views: 2,812
A thread in the basics forum got me interested in this. I was wondering if there was a way to find out much light is actually hitting a certain...
Thread by: Blinn Subscribe
Views: 2,292
Blinn 18-07-2003|09:39 AM
Replies: 4
Views: 2,292
Okay, here's a simple one. I just finished a tutorial in the Maya 4.5 Savvy Book and I am very impressed with the final results I ended up with. My...
Thread by: Russell Subscribe
Views: 4,473
schmick
by schmick
15-07-2003|03:51 AM
Replies: 11
Views: 4,473
are there radiosity renderer for maya?
Thread by: colomea Subscribe
Views: 3,473
colomea
by drknow
14-07-2003|05:52 PM
Replies: 1
Views: 3,473
question 01 is there a possibility to create from the current perspective view a camera view, bestly a camera with aim? question 02 i have a...
Thread by: colomea Subscribe
Views: 2,533
colomea
by colomea
14-07-2003|12:29 PM
Replies: 5
Views: 2,533
I'm looking for that plugin that lets you render one sided wireframes. Anybody? :beer:
Thread by: dave_baer Subscribe
Views: 2,896
dave_baer
by drknow
13-07-2003|12:12 AM
Replies: 6
Views: 2,896
This might be hard to explain so I'll go as slowly as I can. I've seen these images animators have done where part of a character/scene have been...
Thread by: Russell Subscribe
Views: 4,117
Russell
by Russell
11-07-2003|04:28 AM
Replies: 10
Views: 4,117
Is it posible for Maya to create the rainbow/prizm effect by shining a beam of light into a prizm shaped object without using special rainbow...
Thread by: mshoward82 Subscribe
Views: 2,257
mshoward82
by Blinn
10-07-2003|05:06 PM
Replies: 2
Views: 2,257
i'ma rookie when it comes to cool lighting.... i have this forest scene and i want to create an effect similar to the one in this image.... anyone...
Thread by: dark-link Subscribe
Views: 3,369
dark-link 10-07-2003|09:35 AM
Replies: 5
Views: 3,369
Do i need a proper Mental ray license for: REndering subwindows??????? Is Maya2MR. able to do that?
Thread by: filou Subscribe
Views: 2,330
Darkon
by Darkon
07-07-2003|03:56 AM
Replies: 1
Views: 2,330
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