Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Well, as a few of you have seen, I've been posting like crazy to this list. I'm dying to soak up all the knowledge I can in this world we call Maya....
Thread by: Russell Subscribe
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schmick
by schmick
02-06-2003|12:31 AM
Replies: 3
Views: 2,328
From the command shell use the flags -tw and -th. The valid value range is between 16 and 256 ?? Is that a good way to divide my image by 4/8? Need...
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filou
by filou
01-06-2003|08:22 PM
Replies: 6
Views: 2,370
Driemeyer, T. Rendering with mental ray® Second, revised edition.2001 Can anyone told me if it,s a good book to begin and go further with MR
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filou
by filou
01-06-2003|03:31 PM
Replies: 6
Views: 2,793
Hi everyone, Sorry I have not been around for a while but my Internet conn has been down. Ok.The issue now is how to use MR in a animation. ...
Thread by: aderium Subscribe
Views: 2,543
aderium
by aderium
31-05-2003|03:01 PM
Replies: 0
Views: 2,543
I've written about GI Joe here quite a bit and currently I AM using GI Joe in my movie. BUT... ;) (isn't there always a big but in there...
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Views: 2,650
Russell
by Russell
30-05-2003|05:31 AM
Replies: 6
Views: 2,650
i,ve problems to render an image with a resolution more than 6000X6000 (runtime error) how can i do?maya 4 thanks
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Views: 1,739
filou
by filou
29-05-2003|09:31 PM
Replies: 5
Views: 1,739
I have made a sphere with an environment texture on it that i want to use for reflections for my refelective objects, and it works how i want it to...
Thread by: phalcon Subscribe
Views: 1,273
phalcon
by phalcon
29-05-2003|12:38 AM
Replies: 0
Views: 1,273
I was just playing with different textures. And this happened. Why does the texture on the table stand not render thru the glass? The floor...
Thread by: mshoward82 Subscribe
Views: 3,061
mshoward82 28-05-2003|12:43 PM
Replies: 10
Views: 3,061
Check this out... I have placed a shader on a plane. The object is to create a facade. I placed a colour .tif image on the colour channel and a...
Thread by: posthumust Subscribe
Views: 1,646
posthumust
by ragecgi
27-05-2003|10:42 PM
Replies: 1
Views: 1,646
Is there any earthly way to create a dome lighting setup without resorting to GI Joe? I'm been using it but it drags my rendering time down to less...
Thread by: Russell Subscribe
Views: 3,074
Russell
by Russell
27-05-2003|02:55 PM
Replies: 2
Views: 3,074
hi, if i put env. ball in reflected color slot , it works fine.....but i want surface to start reflecting gradually as it is becoming...
Thread by: lalamax3d Subscribe
Views: 1,697
lalamax3d 27-05-2003|01:49 AM
Replies: 3
Views: 1,697
I know this may sound a little newbie and I hate asking newbie questions, but when I render a sequence of frames (eg. Sphere.XXX.tga) I cannot get...
Thread by: Aerlinger Subscribe
Views: 1,590
Aerlinger 26-05-2003|08:22 AM
Replies: 2
Views: 1,590
Hi there, Ok guys, here's my question : Is it possible to render directly in B &W ? Thx.
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septentrio 26-05-2003|01:16 AM
Replies: 1
Views: 11,685
hi, i am attaching image of prob.....could someone plz . tell what is error.............cause if i apply env. ball in directly reflection then...
Thread by: lalamax3d Subscribe
Views: 1,532
lalamax3d 25-05-2003|01:20 PM
Replies: 0
Views: 1,532
I don't get any alpha channel on Mental Ray. The option for RGB and Alpha seem to be greyed out in my Global Rendering otpions.. Anybody can help ?
Thread by: aderium Subscribe
Views: 2,160
aderium
by aderium
22-05-2003|02:27 PM
Replies: 4
Views: 2,160
Hi there I have a model of a builind, with large surfaces of wall and roof. I want to apply a brick texture to the wals and a tile texture to the...
Thread by: danrocha Subscribe
Views: 2,884
danrocha 20-05-2003|07:54 PM
Replies: 4
Views: 2,884
I have a strange problem! I render an image from Maya, with checked Alpha Channel,save it as tga (for having the alpha), and when i open it in Adobe...
Thread by: AbsolutelyWhite Subscribe
Views: 4,892
AbsolutelyWhite
by ragecgi
20-05-2003|06:55 PM
Replies: 5
Views: 4,892
Im curious as to how you achieve this realistic looking relfection, all i can get is a hot white spot? http://www.hinst.net/~phalcon/how.jpg ...
Thread by: phalcon Subscribe
Views: 2,577
phalcon
by ragecgi
19-05-2003|09:05 PM
Replies: 13
Views: 2,577
Does anyone know how to render out a shadow, like from the sun, to my spaceship, and the shadow will appear on the Live Action ground that was filmed...
Thread by: Vectorman Subscribe
Views: 2,195
Vectorman 19-05-2003|07:01 PM
Replies: 6
Views: 2,195
I use batch render when I want to preview a rendered sequence of my animation. This proceeding creates a sequence of a determinated number of frames...
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said 19-05-2003|03:31 PM
Replies: 17
Views: 4,721
Hi guys, Just installed GI_Joe v2 tonite and have been having a go at it. I've been reading through the documentation on the website but am having...
Thread by: NitroLiq Subscribe
Views: 9,845
NitroLiq 19-05-2003|10:50 AM
Replies: 19
Views: 9,845
hi I am using mental ray for maya 1.5.1...Its a normal scene which is being lit by an HDR image by mapping the image onto a sphere as described...
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Views: 1,860
jooji
by jooji
17-05-2003|05:51 PM
Replies: 0
Views: 1,860
Hey there, I'm rendering using final gather. The output does not render my main character (a complex subdiv surface) or any paint effects in the...
Thread by: webmonkey Subscribe
Views: 2,020
webmonkey 17-05-2003|04:44 PM
Replies: 2
Views: 2,020
Hello everyone, I've just been messin around with mentalray, was just wondering if anybody knows why i'm getting some odd lighting on the top of...
Thread by: ade90054 Subscribe
Views: 1,892
ade90054 17-05-2003|12:58 PM
Replies: 2
Views: 1,892
I am rendering some camera movements for my scene, and while its rendering I noticed that it creates 2 sets of tga files, one set is called...
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Views: 2,592
nspiratn 15-05-2003|10:35 PM
Replies: 10
Views: 2,592
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