Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
Hey guys, i know that's not a big deal, but coment plz!
Thread by: englar Subscribe
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englar 13-02-2003|08:55 AM
Replies: 13
Views: 2,744
The first time i rendered an outdoor scene using MR for Global Ilumination, de render came out very good, so i saved the file for posterior shots!...
Thread by: englar Subscribe
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englar
by englar
13-02-2003|12:30 AM
Replies: 0
Views: 1,333
Hi all, Part of the reason I rallied with others for this forum was to establish a 'pool' of knowledge relating to MR for Maya. My first...
Thread by: Jim Subscribe
Views: 2,054
Kevin
by Kevin
12-02-2003|01:55 PM
Replies: 1
Views: 2,054
Hi, I tried rendering out a Z depth channel while using MR the other day and for the life of me could not. I wish to use the Z depth channel...
Thread by: Jim Subscribe
Views: 1,607
Jim
by Jim
12-02-2003|01:35 PM
Replies: 0
Views: 1,607
I am experimenting a little with shadows. I have a complex plane that has holes in it. I am using this for shadows, which will appear on a poly plane...
Thread by: Darkware Subscribe
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Darkware
by Nem
10-02-2003|06:50 PM
Replies: 2
Views: 3,241
I have Maya 4.0, and I noticed Mental Ray is for Maya 4.5. Now I was wondering if theres a version of MR for maya 4, or if it will work with 4.0. ...
Thread by: I-Iybrid Subscribe
Views: 2,127
I-Iybrid
by Hidalgo
10-02-2003|05:02 AM
Replies: 6
Views: 2,127
Your wish Is my command!
Thread by: Kevin
Views: 2,383
Kevin
by Jim
10-02-2003|04:49 AM
Replies: 13
Views: 2,383
I have taken an ill these days and battle sore a throat and some light tiredness. So I did a rendering with mental ray today (because I don't care...
Thread by: undseth Subscribe
Views: 2,137
undseth 09-02-2003|06:23 PM
Replies: 3
Views: 2,137
MentalRay cant seems to render fur does it happens to u guys too? using 4.5 unlimited, mentalray 1.5
Thread by: subnurbs Subscribe
Views: 1,656
subnurbs 08-02-2003|06:39 AM
Replies: 2
Views: 1,656
hello.... may i ask...is this efx achievable in maya?? can we really imitate this picture or how close can we get..could anyone give me...
Thread by: chibi16 Subscribe
Views: 1,683
chibi16
by Nem
06-02-2003|12:15 AM
Replies: 2
Views: 1,683
Hi all! i downloaded a few shaders from highend to my \AliasWavefront\ShaderLibrary\shaders\Glass directory it works fine but it is not perfect...
Thread by: subnurbs Subscribe
Views: 1,722
subnurbs 03-02-2003|06:25 PM
Replies: 0
Views: 1,722
I have a little problem. As I already knew Mental Ray doesn't handle the maya post render glow (given in the material attributes). All I want to know...
Thread by: Bolek Subscribe
Views: 2,779
Tolerate 03-02-2003|06:11 PM
Replies: 1
Views: 2,779
Would someone mind supplying a (relative) newbie with a concise step-by-step recipe for kicking off multiple renders, one after another? EG -...
Thread by: dkouts Subscribe
Views: 2,361
dkouts
by dkouts
03-02-2003|01:08 AM
Replies: 6
Views: 2,361
:banghead: I have a fairly large scene made in Maya 4.03 where a hole opens in a surface and a fog light (spotlight) shines through. When I first...
Thread by: JulianBT Subscribe
Views: 3,313
JulianBT 02-02-2003|06:46 PM
Replies: 3
Views: 3,313
I just rendered an animation of 1000 frames with a resolution of 320x240 , no ray tracing and low quality resolution. And YET, the resulting .avi...
Thread by: nspiratn Subscribe
Views: 2,689
schmick
by schmick
30-01-2003|09:31 AM
Replies: 5
Views: 2,689
Hi I've mapped a transparency map of eye lash on a polygon, it looks okey,but the shadow still have the poly's edges. The polygon is part of the...
Thread by: zerofill Subscribe
Views: 2,358
zerofill 29-01-2003|10:46 PM
Replies: 2
Views: 2,358
Hi there, When i render out my scene, i ask for 500 frames, and it only does about 250 or so... any reason? i put it at maya iff, with a 'by: 1'...
Thread by: grunze Subscribe
Views: 1,668
grunze
by grunze
27-01-2003|08:18 PM
Replies: 2
Views: 1,668
Ok, i'm using GI Joe for lighting. I was just wondering why the corners and edges are brighter than the walls? I thought that they would be more...
Thread by: schmick Subscribe
Views: 1,882
schmick
by schmick
26-01-2003|04:51 AM
Replies: 4
Views: 1,882
Is it possible to achieve a good degree of photorealism with only the Maya rendering, without using Mental Ray? What kind of impact does the...
Thread by: silviapalara Subscribe
Views: 2,361
silviapalara 25-01-2003|12:30 AM
Replies: 4
Views: 2,361
Hi, I have a ball bouncing on a table. The ball casts shadows on the table. i am using depth-mapped shadows. the light source is directly over...
Thread by: grunze Subscribe
Views: 2,081
grunze
by ragecgi
23-01-2003|05:15 AM
Replies: 1
Views: 2,081
hye all i'd like to render an object in wireframe did you make it from the material like in max or is it on the objects attributes thxx:banghead:
Thread by: popolovitch Subscribe
Views: 8,914
popolovitch 21-01-2003|09:37 AM
Replies: 14
Views: 8,914
I was playing with this tutorial I found on HDRI and this is what I got...nothing too fancy.. -Emo
Thread by: Emo Subscribe
Views: 2,654
Emo
by Emo
20-01-2003|06:06 AM
Replies: 2
Views: 2,654
well.....all said :-) got caustics,gi
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Views: 3,879
pitbull
by pitbull
14-01-2003|10:42 PM
Replies: 9
Views: 3,879
Does someone know a good resource for getting the basics on the standard Maya renderer? My renders are coming out very crappy and would love to...
Thread by: morlich Subscribe
Views: 1,678
morlich
by ragecgi
13-01-2003|06:57 PM
Replies: 3
Views: 1,678
hey there people, i put this thread in the vip section but it was actually meant for this one. my problem is that i was...
Thread by: scraggs Subscribe
Views: 2,493
scraggs 11-01-2003|05:12 AM
Replies: 7
Views: 2,493
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