Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
In the output window when i render with mental ray I get stuff like this RCFG 0.5 warn 542002: angle between normal and geometry normal > 90...
Thread by: Rhetoric Camel Subscribe
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Rhetoric Camel 15-04-2007|09:00 AM
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How do I get a texture to look like real metal, the shiny sort of steel look? Is it merely just looking for a texture, or do I have to do something...
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mamikapapo
by Gen
15-04-2007|02:14 AM
Replies: 7
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I have my image planes set up, but how do I bring the grid in front of the image planes when I'm using the orthographic views?
Thread by: GhosTz Subscribe
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GhosTz
by GhosTz
14-04-2007|08:28 PM
Replies: 6
Views: 2,392
Hello everyone, I posted this because I cant solve the problem that I have with maya on my mac. The problem is that everytime I make something on...
Thread by: thomasxft Subscribe
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thomasxft 14-04-2007|08:17 PM
Replies: 8
Views: 11,143
hey, does anyone know how to change the default maya material permanently? thanks ^_^ -Andy:attn:
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Joopson 14-04-2007|07:29 PM
Replies: 6
Views: 6,940
alright here is my problem. i am new to the whole Maya community and software platform. i am trying model a product that my company makes and there...
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jtylerwaller
by mirek03
14-04-2007|03:53 PM
Replies: 3
Views: 1,553
Alright I know when you are working with nurbs if you want to seperate the object you highlight an isoparm and go to detach. What if I want to do the...
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Rhetoric Camel 14-04-2007|11:35 AM
Replies: 2
Views: 1,641
Hello Guys, Im a newbe to Maya . Im trying to learn to do powerful show opens and commercials . An example of what Im trying to do is "...
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cranoldo 14-04-2007|11:12 AM
Replies: 4
Views: 1,514
I've made a box out of planes, not a c cube, because I wanted the box to collapse and open it's lid etc. The sides of the box are all textured the...
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JamesP
by j5ive
14-04-2007|08:34 AM
Replies: 20
Views: 4,819
I work with 3D max and Maya , I've been looking around in Places such as PC WORLD < DELL AND OTHERS but i can't fing good SPecs for modeling ... can...
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Views: 1,256
alessandro754 14-04-2007|12:19 AM
Replies: 3
Views: 1,256
I'm vector rendering a solar system and my planetary orbits are nurbs curves. I'd like to render them as vector outlines, but the toon outline...
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pajhonka
by arran
13-04-2007|03:24 PM
Replies: 5
Views: 5,894
I have noticed that I can save my projects as mb. and ma. and i can import a whole bunch of other files such as 3dm, but I dont know how to convert...
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Monkey Wrench 13-04-2007|03:03 PM
Replies: 2
Views: 3,771
I have a problem. I watched kurts tut on character modeling from one plane, when I make the polyplane and middle mouse drag my pic that I am using....
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banksta 13-04-2007|01:15 PM
Replies: 6
Views: 3,130
Hey Guys, Been awhile, but I come to you in need. My class tonight requires me to have 6 photographs that need to be restored. I do not...
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Ataraxy 13-04-2007|12:19 PM
Replies: 3
Views: 1,299
hey all - looking to run some dynamics on particles. each particle is constrained to a nurb curve. there is a network of these curves. i am looking...
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fivestar 13-04-2007|11:23 AM
Replies: 4
Views: 1,685
hello again. when you create a bump map in photoshop, is there a particular shade of grey you should use as a base coat?
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Thomps
by jsprogg
13-04-2007|07:22 AM
Replies: 1
Views: 1,114
Hi forum! I am really just starting out. But already it seems to be that you can do a lot of the cool 3d shadowing that you might do with a...
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Views: 2,067
xarzu 13-04-2007|03:39 AM
Replies: 5
Views: 2,067
Hey guys, I am gonna be going for a job interview. SO wanted to know how many hours one has to typically put in. Do you guys get any overtime...
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njon
by njon
12-04-2007|10:59 PM
Replies: 7
Views: 1,669
hey sup fellows, thought you guys might like this. It's a video made with maya 1.0 and im really surprised at how well it was done. the...
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Views: 1,873
danotronXX 12-04-2007|09:02 PM
Replies: 7
Views: 1,873
Is it necessary to go from poly to subd's when you can just get the same smoothed look by going to Edit Polys>Normals>Soften/Harden option box? If...
Thread by: Rhetoric Camel Subscribe
Views: 1,744
Rhetoric Camel
by jsprogg
12-04-2007|05:56 PM
Replies: 1
Views: 1,744
I've made a clip where an object bounces three times in the Translate X direction, then rotates 90 degrees to face another way. I then want it to...
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JamesP
by JamesP
12-04-2007|04:33 PM
Replies: 0
Views: 1,189
a couple discouraging trends ive gone through while using maya: the sheer size of the program is daunting enough. then you realize that it really...
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the_brein 12-04-2007|02:53 PM
Replies: 20
Views: 3,770
hello again everyone. ive textured a model, set up a 3 point light rig, and turned on raytrace to get some nice shadows. this all works fine, until...
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Views: 1,676
Thomps
by BadG3r
12-04-2007|01:41 PM
Replies: 3
Views: 1,676
I made a few groups to make my project a bit easier, but now that I created the groups, I dont know how to select them. Any help would be great!
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Views: 3,350
kinddoggofwar 12-04-2007|06:22 AM
Replies: 3
Views: 3,350
Hey all- I'm not quite sure where to post this, so I might end up posting it a bunch of times (sorry). I am creating a project where I am going...
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missgreen16 12-04-2007|04:10 AM
Replies: 8
Views: 3,891
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