Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
how can you get your tools to show in all viewports.rotate and scale only show in one.please help this sucks.
Thread by: colorado Subscribe
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colorado 19-10-2006|08:39 PM
Replies: 1
Views: 1,149
How do i rename joints? Also how do i add FBIK labels to somthing with more then 5 fingers and at the end of the fingers are little pincers. Obviosly...
Thread by: kerragan Subscribe
Views: 3,079
kerragan 19-10-2006|07:58 PM
Replies: 2
Views: 3,079
Okay, possible solution question first : Is there a way to run smooth twice on a polygon model and then take the UV data, and apply it to the...
Thread by: MukiMuki Subscribe
Views: 2,523
jungledubber 19-10-2006|06:06 PM
Replies: 4
Views: 2,523
im woundering are geforce graphics cards good???? or radeon????? im thinking about a geforec 7200 or one of those types in the 7000, are those the...
Thread by: daffas Subscribe
Views: 3,728
davis_drawings 19-10-2006|10:15 AM
Replies: 18
Views: 3,728
I'm currently working on the free character modelling tutorial, and I'm at the part where I change from polygons in to Sub-Ds. ..I get two...
Thread by: GhosTz Subscribe
Views: 2,013
GhosTz
by GhosTz
19-10-2006|05:36 AM
Replies: 9
Views: 2,013
Guys i have i problem with isoparms. Iadded a few isoparms , now it wont let me use the move tool. Anyone know how to overcome this?
Thread by: mr pix. Subscribe
Views: 1,698
mr pix.
by mr pix.
19-10-2006|01:55 AM
Replies: 4
Views: 1,698
Hi everyone, for some reason the "Render passes" menu is not showing up withing mental ray's (actually any renderers) render global display! please...
Thread by: Joopson Subscribe
Views: 1,466
Joopson
by Joopson
19-10-2006|01:23 AM
Replies: 3
Views: 1,466
How to i move my charicter directly onto the origin point? Also, after i have done that how do i make sure that the spine bones are exactly in the...
Thread by: kerragan Subscribe
Views: 5,908
kerragan 19-10-2006|01:19 AM
Replies: 1
Views: 5,908
I've just been watching the "GI Texturing" DVD by Jason Edwards, and I'm completely flumoxed! In the 2nd video, (Part 2) Mr Edwards applies a...
Thread by: Beillzibub Subscribe
Views: 1,960
Beillzibub
by Jay
19-10-2006|12:26 AM
Replies: 6
Views: 1,960
Hi all. I have a poly head with blendshapes attached, but with the targets deleted. And what I need to do is re adjust the head using softmod tool,...
Thread by: stephen.h1 Subscribe
Views: 1,328
stephen.h1 18-10-2006|07:06 PM
Replies: 0
Views: 1,328
I'm not exactly sure if this should go here, but since it's regarding a beginner video, I'll post it here. I'm having problems with downloading...
Thread by: GhosTz Subscribe
Views: 4,400
GhosTz
by rasetsu
18-10-2006|06:32 AM
Replies: 5
Views: 4,400
how do i make a poly thing smooth?? thanks:D (its in maya for anyone who think i post stuff about ps/rhino osv.)
Thread by: mrbozzo Subscribe
Views: 2,305
mrbozzo
by mrbozzo
18-10-2006|06:07 AM
Replies: 5
Views: 2,305
Ok, here's the deal. I am new to 3D and so I got Maya and instaled and Maya is displaying a window that says "Shadow mapping extensions insufficient...
Thread by: devinkelso Subscribe
Views: 2,312
devinkelso 17-10-2006|10:56 PM
Replies: 4
Views: 2,312
hello there, newbie-question: i would like to get some tubes with nice technical curves. when i extrude a nurbs circle along a path, the curves...
Thread by: schrobbat Subscribe
Views: 1,424
schrobbat 17-10-2006|10:02 PM
Replies: 2
Views: 1,424
Im working on modelling a car from a tutorial. The tutorial doesn't say how to do anything really, so Im basically going on my own. ...
Thread by: Coldfire Subscribe
Views: 5,087
Coldfire 17-10-2006|07:06 PM
Replies: 3
Views: 5,087
how do I make a solid circle instead of the see-through?
Thread by: coldsteel1993 Subscribe
Views: 2,052
coldsteel1993 17-10-2006|07:06 PM
Replies: 3
Views: 2,052
Whenever I try to use the "Difference" option from the Boolean menu, it removes both objects, instead of what it's supposed to do. In other...
Thread by: GhosTz Subscribe
Views: 2,942
GhosTz
by mr pix.
17-10-2006|07:00 PM
Replies: 5
Views: 2,942
hi, if I have my character and I want to bind it's skin to a skeleton, what's the best way to go ahead? A) bind the skin, paint the weights and...
Thread by: farbtopf Subscribe
Views: 1,456
farbtopf 17-10-2006|03:57 PM
Replies: 2
Views: 1,456
Hi, Let's say I have a guide curve (e.g. the letter S) flat on the plane. And let's say that I want to create multiple equidistant spheres on...
Thread by: parka Subscribe
Views: 3,626
parka 17-10-2006|01:51 PM
Replies: 8
Views: 3,626
Has anyone ever seen a date chooser written in MEL? Googling doesn't really turn up anything, so I figured I could ask here. I might try to write one...
Thread by: dvmorris Subscribe
Views: 1,571
dvmorris 17-10-2006|12:51 PM
Replies: 4
Views: 1,571
Just out of curiosity what recent movies used maya. I noe pixar uses it but what other componies use it?
Thread by: kerragan Subscribe
Views: 1,691
kerragan 17-10-2006|10:05 AM
Replies: 3
Views: 1,691
does anyone know how to make a custom string attribute show up in the attribute spread sheet editor or the channel box? I can get all the other data...
Thread by: dvmorris Subscribe
Views: 3,132
dvmorris 17-10-2006|03:47 AM
Replies: 2
Views: 3,132
hey peeps, anybody now how to create underwear, im creatng clothing for my female character and am learning cloth. I followed the cloth tutorial...
Thread by: mr pix. Subscribe
Views: 1,005
mr pix.
by mr pix.
17-10-2006|01:10 AM
Replies: 0
Views: 1,005
I have a swimming pool that I created. I just draw the curve and duplicte it and then loft the two curves Then I tried the Planar down to close the...
Thread by: Shadyi Subscribe
Views: 1,922
Shadyi
by Shadyi
16-10-2006|10:22 PM
Replies: 7
Views: 1,922
URGENT - ! I want the ball to hit the door as it comes out of the tube, so that the door falls over, but the ball is passing right through the door...
Thread by: Glitch Subscribe
Views: 1,480
Glitch
by mr pix.
16-10-2006|09:13 AM
Replies: 3
Views: 1,480
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