Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
I have just installed MAYA on my existing PC after using 3d Studio Max for some (very) amature modelling and animation. I do plan to learn this new...
Thread by: eel Subscribe
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Phopojijo 15-11-2005|09:30 PM
Replies: 4
Views: 1,223
Hello, i study Maya at university and we are looking at animation and making basic skeletons through workshops. Anybody know what 'Freeze...
Thread by: jacquipurkess Subscribe
Views: 3,683
jacquipurkess 15-11-2005|04:07 PM
Replies: 3
Views: 3,683
Hey I am just trying to model I World War 2 era destroyer at the moment. Probably a bit ambitious for a first project but we'll see how it goes. ...
Thread by: King Tiger Subscribe
Views: 1,108
King Tiger
by Lt Jim
15-11-2005|03:37 PM
Replies: 1
Views: 1,108
Anyone knows how to fix this?????? check attach file:headbang:
Thread by: illlusionz Subscribe
Views: 1,079
illlusionz 15-11-2005|01:52 PM
Replies: 3
Views: 1,079
Hey Everyone. I have recently started a new website that provides an Industry Blog, News, Tutorials, Downloads, etc for the 3D community....
Thread by: Fissioneffect Subscribe
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shandaman 15-11-2005|01:21 PM
Replies: 11
Views: 2,429
The pictures here represent before and after a boolean difference. All the other holes is made exactly the same way, but the last hole messes up...
Thread by: Ph0N37Ic5 Subscribe
Views: 1,515
PKPHaLaNX 15-11-2005|12:37 PM
Replies: 5
Views: 1,515
Is it possible to take a 3d object with baked textures/lighting and make it viewable to the public from your own website? so that they can...
Thread by: Shader Subscribe
Views: 1,748
Shader
by Shader
15-11-2005|11:35 AM
Replies: 3
Views: 1,748
Can someone post what all the textures in maya look like. Their physical Properties (ex: Shiny, reflective, etc...). A link will do just fine. If...
Thread by: Ineedhelp Subscribe
Views: 951
Ineedhelp 15-11-2005|01:10 AM
Replies: 1
Views: 951
Can someone give me a link to a good tutorial on bump mapping or normal mapping... and maybe a good tutorial on the UV mapping/edito. I only know...
Thread by: Ineedhelp Subscribe
Views: 1,325
Ineedhelp 14-11-2005|10:05 PM
Replies: 4
Views: 1,325
why is it so important to have 4 edged polygons and not 3 or 5 or so? is it like that with all 3d apps? thanks :)
Thread by: ZARDOZ Subscribe
Views: 2,016
ZARDOZ
by ZARDOZ
14-11-2005|08:45 PM
Replies: 4
Views: 2,016
Hii. What resolution do you guys usually use for your textures? I textured my biplane with 2048*2048 but it seemed to be to small resolution(the...
Thread by: kablink Subscribe
Views: 3,322
kablink
by Jay
14-11-2005|07:46 PM
Replies: 12
Views: 3,322
If I take a simple poly cube (no subs), then place a smaller poly cube half-way in one of its faces, then do a Boolean->Difference, I end up with a...
Thread by: Steve555 Subscribe
Views: 3,500
Steve555 14-11-2005|11:04 AM
Replies: 11
Views: 3,500
I am getting flickering black spots all over my surface. It looks fine until I start bending a joint. It's like the normals go haywire or something.
Thread by: rendfox Subscribe
Views: 1,449
PKPHaLaNX 14-11-2005|08:27 AM
Replies: 4
Views: 1,449
I seen a lot of tutorials, and a lot of them either start with nurbs or polygon, is this just an opinion? Like some people say better and easier to...
Thread by: Bunnyinrehab Subscribe
Views: 4,042
PKPHaLaNX 14-11-2005|08:23 AM
Replies: 6
Views: 4,042
hello I know probably this sounds a little bit crazy. I have a problem in converting poly to subd. I am desiging a human body and everything was...
Thread by: ronkhmps Subscribe
Views: 1,531
PKPHaLaNX 14-11-2005|08:21 AM
Replies: 2
Views: 1,531
I have rendered this in Mental ray with depth map shadows (may be the problem I have no clue) and it looks in some areas like it is granulated or...
Thread by: JDigital Subscribe
Views: 1,582
PKPHaLaNX 14-11-2005|08:20 AM
Replies: 4
Views: 1,582
when i render my scene with mentalray some subd objects do not show at all. but all the other subd object shows. what can be the reason for that?...
Thread by: Angalid Subscribe
Views: 1,369
PKPHaLaNX 14-11-2005|08:17 AM
Replies: 2
Views: 1,369
Hi there all, I found this awsome turorial for Studio Max 5 that deals with UV unwrapping. However, the problem is the tutorial is for MAX, and also...
Thread by: junkyBob Subscribe
Views: 6,804
junkyBob 14-11-2005|03:21 AM
Replies: 1
Views: 6,804
is there tutorial here modeling human heads using polys, point by point ??
Thread by: enzo80 Subscribe
Views: 1,531
junkyBob 14-11-2005|12:25 AM
Replies: 1
Views: 1,531
Just wanted to show you all little taste of whats around the couner. Its still early and alot more shaping left to do. There will be a unexpected...
Thread by: Kurt Subscribe
Views: 1,818
Kurt
by BMS
13-11-2005|11:54 PM
Replies: 6
Views: 1,818
Hey. can someone tell me which part of the Game Rigging tutorial, that handles with Blendshapes? I only need that part, since I already bought the...
Thread by: masn45 Subscribe
Views: 1,355
masn45
by masn45
13-11-2005|07:37 PM
Replies: 5
Views: 1,355
i test global illumination just for fun and i have some problems that you surely know how to resolve.(i have only one light in my scene) -i want the...
Thread by: mc-fleury Subscribe
Views: 2,022
mc-fleury 13-11-2005|06:54 PM
Replies: 6
Views: 2,022
wowo .. anybody watch this already? could anyone tell me what software did they use? do they use maya unlimited?
Thread by: mrcome Subscribe
Views: 972
mrcome
by mrcome
13-11-2005|06:15 PM
Replies: 0
Views: 972
Why can't I access my User Options and change them?
Thread by: MattTheMan Subscribe
Views: 1,209
MattTheMan 13-11-2005|06:12 PM
Replies: 3
Views: 1,209
Can someone explain what the difference is between a 'material' and a 'shader'? I get confused when I read through the books. thanks, g.
Thread by: greenleaf Subscribe
Views: 7,228
greenleaf 13-11-2005|05:27 PM
Replies: 4
Views: 7,228
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