Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
Hi all I was wondering if anyone can help me solving my problem. I have been working on maya 6.0. but now the new Machine I 'v got has Maya 6.0CG....
Thread by: toughtoget Subscribe
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toughtoget 15-11-2005|10:23 PM
Replies: 4
Views: 1,906
I have just installed MAYA on my existing PC after using 3d Studio Max for some (very) amature modelling and animation. I do plan to learn this new...
Thread by: eel Subscribe
Views: 1,435
Phopojijo 15-11-2005|09:30 PM
Replies: 4
Views: 1,435
Hello, i study Maya at university and we are looking at animation and making basic skeletons through workshops. Anybody know what 'Freeze...
Thread by: jacquipurkess Subscribe
Views: 4,235
jacquipurkess 15-11-2005|04:07 PM
Replies: 3
Views: 4,235
Hey I am just trying to model I World War 2 era destroyer at the moment. Probably a bit ambitious for a first project but we'll see how it goes. ...
Thread by: King Tiger Subscribe
Views: 1,275
King Tiger
by Lt Jim
15-11-2005|03:37 PM
Replies: 1
Views: 1,275
Anyone knows how to fix this?????? check attach file:headbang:
Thread by: illlusionz Subscribe
Views: 1,265
illlusionz 15-11-2005|01:52 PM
Replies: 3
Views: 1,265
Hey Everyone. I have recently started a new website that provides an Industry Blog, News, Tutorials, Downloads, etc for the 3D community....
Thread by: Fissioneffect Subscribe
Views: 2,855
shandaman 15-11-2005|01:21 PM
Replies: 11
Views: 2,855
The pictures here represent before and after a boolean difference. All the other holes is made exactly the same way, but the last hole messes up...
Thread by: Ph0N37Ic5 Subscribe
Views: 1,781
PKPHaLaNX 15-11-2005|12:37 PM
Replies: 5
Views: 1,781
Is it possible to take a 3d object with baked textures/lighting and make it viewable to the public from your own website? so that they can...
Thread by: Shader Subscribe
Views: 1,960
Shader
by Shader
15-11-2005|11:35 AM
Replies: 3
Views: 1,960
Can someone post what all the textures in maya look like. Their physical Properties (ex: Shiny, reflective, etc...). A link will do just fine. If...
Thread by: Ineedhelp Subscribe
Views: 1,084
Ineedhelp 15-11-2005|01:10 AM
Replies: 1
Views: 1,084
Can someone give me a link to a good tutorial on bump mapping or normal mapping... and maybe a good tutorial on the UV mapping/edito. I only know...
Thread by: Ineedhelp Subscribe
Views: 1,543
Ineedhelp 14-11-2005|10:05 PM
Replies: 4
Views: 1,543
why is it so important to have 4 edged polygons and not 3 or 5 or so? is it like that with all 3d apps? thanks :)
Thread by: ZARDOZ Subscribe
Views: 2,289
ZARDOZ
by ZARDOZ
14-11-2005|08:45 PM
Replies: 4
Views: 2,289
Hii. What resolution do you guys usually use for your textures? I textured my biplane with 2048*2048 but it seemed to be to small resolution(the...
Thread by: kablink Subscribe
Views: 3,885
kablink
by Jay
14-11-2005|07:46 PM
Replies: 12
Views: 3,885
If I take a simple poly cube (no subs), then place a smaller poly cube half-way in one of its faces, then do a Boolean->Difference, I end up with a...
Thread by: Steve555 Subscribe
Views: 3,983
Steve555 14-11-2005|11:04 AM
Replies: 11
Views: 3,983
I am getting flickering black spots all over my surface. It looks fine until I start bending a joint. It's like the normals go haywire or something.
Thread by: rendfox Subscribe
Views: 1,669
PKPHaLaNX 14-11-2005|08:27 AM
Replies: 4
Views: 1,669
I seen a lot of tutorials, and a lot of them either start with nurbs or polygon, is this just an opinion? Like some people say better and easier to...
Thread by: Bunnyinrehab Subscribe
Views: 4,347
PKPHaLaNX 14-11-2005|08:23 AM
Replies: 6
Views: 4,347
hello I know probably this sounds a little bit crazy. I have a problem in converting poly to subd. I am desiging a human body and everything was...
Thread by: ronkhmps Subscribe
Views: 1,748
PKPHaLaNX 14-11-2005|08:21 AM
Replies: 2
Views: 1,748
I have rendered this in Mental ray with depth map shadows (may be the problem I have no clue) and it looks in some areas like it is granulated or...
Thread by: JDigital Subscribe
Views: 1,773
PKPHaLaNX 14-11-2005|08:20 AM
Replies: 4
Views: 1,773
when i render my scene with mentalray some subd objects do not show at all. but all the other subd object shows. what can be the reason for that?...
Thread by: Angalid Subscribe
Views: 1,545
PKPHaLaNX 14-11-2005|08:17 AM
Replies: 2
Views: 1,545
Hi there all, I found this awsome turorial for Studio Max 5 that deals with UV unwrapping. However, the problem is the tutorial is for MAX, and also...
Thread by: junkyBob Subscribe
Views: 7,027
junkyBob 14-11-2005|03:21 AM
Replies: 1
Views: 7,027
is there tutorial here modeling human heads using polys, point by point ??
Thread by: enzo80 Subscribe
Views: 1,706
junkyBob 14-11-2005|12:25 AM
Replies: 1
Views: 1,706
Just wanted to show you all little taste of whats around the couner. Its still early and alot more shaping left to do. There will be a unexpected...
Thread by: Kurt Subscribe
Views: 2,112
Kurt
by BMS
13-11-2005|11:54 PM
Replies: 6
Views: 2,112
Hey. can someone tell me which part of the Game Rigging tutorial, that handles with Blendshapes? I only need that part, since I already bought the...
Thread by: masn45 Subscribe
Views: 1,578
masn45
by masn45
13-11-2005|07:37 PM
Replies: 5
Views: 1,578
i test global illumination just for fun and i have some problems that you surely know how to resolve.(i have only one light in my scene) -i want the...
Thread by: mc-fleury Subscribe
Views: 2,320
mc-fleury 13-11-2005|06:54 PM
Replies: 6
Views: 2,320
wowo .. anybody watch this already? could anyone tell me what software did they use? do they use maya unlimited?
Thread by: mrcome Subscribe
Views: 1,075
mrcome
by mrcome
13-11-2005|06:15 PM
Replies: 0
Views: 1,075
Why can't I access my User Options and change them?
Thread by: MattTheMan Subscribe
Views: 1,385
MattTheMan 13-11-2005|06:12 PM
Replies: 3
Views: 1,385
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