Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
hello. when i'm trying to mirror skin weights from one object to another (mirrored copy), i get error message "no object matches name: YZ"
Thread by: mickhah Subscribe
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mickhah
by mickhah
05-01-2014|08:06 PM
Replies: 1
Views: 2,957
Hello, for beginner testing i have an audioWave node output going into the x translation input of a cube. This works just fine. What i am...
Thread by: ConfusedMonkey Subscribe
Views: 2,190
ConfusedMonkey 04-01-2014|03:27 PM
Replies: 0
Views: 2,190
Hi everyone I am making a model of a petrol engine, I am doing the cylinder head and I am stuck on making holes for the valves etc, I am using the...
Thread by: trikeman Subscribe
Views: 5,682
trikeman 03-01-2014|07:39 PM
Replies: 4
Views: 5,682
Hi, I wonder if anyone can tell me what's going on here. I've modeled a street scene and I want to render it out as a night scene, lit by the light...
Thread by: BuzzinFly Subscribe
Views: 2,627
BuzzinFly 03-01-2014|02:32 PM
Replies: 3
Views: 2,627
Hey! I dont have a lot of experience with Maya and I have a problem with creating some Normal Maps. You may have to get a little bit specific if...
Thread by: Burnyt Subscribe
Views: 3,792
Burnyt
by Burnyt
02-01-2014|07:19 PM
Replies: 1
Views: 3,792
Hi guy's, I need again your advise. Want to model such an old wine barrel for a game. Would you start out with a cylinder, a pipe or maybe just...
Thread by: lecra Subscribe
Views: 3,810
lecra
by lecra
02-01-2014|11:16 AM
Replies: 3
Views: 3,810
Hey, I have been trying to pull up my Outliner and so far no luck. I was using two monitors before I had moved, at the moment I dont have room for 2...
Thread by: Ozgalis Subscribe
Views: 1,915
Ozgalis
by Ozgalis
01-01-2014|07:09 PM
Replies: 3
Views: 1,915
Ok I have some testing and a few things to make sure are ok but here are a few 'toys' I have printed.
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bullet1968 01-01-2014|02:56 AM
Replies: 10
Views: 2,941
I'd like to do these three sections in the model I'm working on, can someone make it simpler or give me a pointer or three..lol. I'll probably try an...
Thread by: cj74 Subscribe
Views: 3,000
CollinBishop 31-12-2013|09:04 PM
Replies: 6
Views: 3,000
hello. when i mirror geometry, UVs don't flip. they stay blue, but are not reversed. how can i reverse them? i need it for normal/displacement...
Thread by: mickhah Subscribe
Views: 11,883
mickhah
by mickhah
31-12-2013|12:41 PM
Replies: 10
Views: 11,883
I opened up an old project I was working on months ago and the image planes won't display. Script editor says unable to show image plane.. Is their...
Thread by: cj74 Subscribe
Views: 3,256
cj74
by cj74
30-12-2013|10:13 PM
Replies: 2
Views: 3,256
I'm trying to get two vertices to match along an axis but, I don't know how to view and change their world positions. How do you view them? ...
Thread by: Kirahl Subscribe
Views: 4,352
Kirahl
by Gen
30-12-2013|09:11 PM
Replies: 5
Views: 4,352
Hi, I'm currently working on a game and need to use Maya 7, can't find were to download it. Please help me! Thank you so...
Thread by: Marianacarril Subscribe
Views: 1,744
Marianacarril 30-12-2013|07:58 PM
Replies: 2
Views: 1,744
I have a small project I'm working on at the moment. It's a house that me and my wife are building and I wanted to model and texture it in Maya...
Thread by: sampson01 Subscribe
Views: 2,523
CollinBishop 30-12-2013|03:49 AM
Replies: 4
Views: 2,523
How do I take a sphere, for instance, and generate geometry based on its wireframe? How do I control the thickness of the "wires"? Thanks. :)
Thread by: maya4todd Subscribe
Views: 5,707
maya4todd
by mickhah
28-12-2013|11:10 AM
Replies: 5
Views: 5,707
Hey guys Im very very new to Maya and am trying to do a shatter effect on a poly model I made. I successfully shattered a primitive sphere, but when...
Thread by: micek05 Subscribe
Views: 9,035
soundmartell 26-12-2013|01:21 PM
Replies: 5
Views: 9,035
Does anyone of you know plug-ing or script that would convert OBJ sequence to blendshapes instead of importing them as separated meshes with keyed...
Thread by: GeorgiStamenov Subscribe
Views: 8,795
GeorgiStamenov 26-12-2013|04:26 AM
Replies: 12
Views: 8,795
Hi all, I was searching for threads regarding texture resolution. I found tons of them: now i am more confused as before!!:furious: I have in...
Thread by: lecra Subscribe
Views: 8,697
CollinBishop 24-12-2013|06:30 PM
Replies: 2
Views: 8,697
Hi, First of all, wish to thank all of you fellow users helping me out learning Maya, you are a very helpful folk. Now the question: I make quick...
Thread by: mrbassman Subscribe
Views: 5,436
CollinBishop 24-12-2013|12:21 AM
Replies: 8
Views: 5,436
hello all i am trying to reverse the normals on something i will be covering with a mesh but whenever i do so the faces expand ...right before this...
Thread by: nichathan Subscribe
Views: 2,467
nichathan 23-12-2013|07:25 PM
Replies: 3
Views: 2,467
Hi there, i have a problem - i dont know, what computer to buy for working on maya! I'm fifteen and have been working with a friend of my mums...
Thread by: trollhunter Subscribe
Views: 2,849
trollhunter 23-12-2013|01:01 PM
Replies: 4
Views: 2,849
hello. i have made a displacement and normal maps for a model, but they don't work as they should. firstly, the displacement map:...
Thread by: mickhah Subscribe
Views: 4,571
mickhah
by mickhah
23-12-2013|12:36 PM
Replies: 4
Views: 4,571
Hey, Im not quite sure where to put this thread or question. basically Im trying to make a rocket fire from a plane. Ive spent two days animating...
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Views: 4,210
v5dj 23-12-2013|12:18 PM
Replies: 1
Views: 4,210
Beans - YouTube
Thread by: David Subscribe
Views: 3,225
David 22-12-2013|11:04 AM
Replies: 7
Views: 3,225
Hey guys! From what I've been taught recently, is that you need to have no triangles in your mesh but how do you do that with a cylinder? Do I...
Thread by: johnsonmax Subscribe
Views: 5,272
johnsonmax 22-12-2013|02:24 AM
Replies: 5
Views: 5,272
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