Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hello, for beginner testing i have an audioWave node output going into the x translation input of a cube. This works just fine. What i am...
Thread by: ConfusedMonkey Subscribe
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ConfusedMonkey 04-01-2014|03:27 PM
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Hi everyone I am making a model of a petrol engine, I am doing the cylinder head and I am stuck on making holes for the valves etc, I am using the...
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trikeman 03-01-2014|07:39 PM
Replies: 4
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Hi, I wonder if anyone can tell me what's going on here. I've modeled a street scene and I want to render it out as a night scene, lit by the light...
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BuzzinFly 03-01-2014|02:32 PM
Replies: 3
Views: 2,307
Hey! I dont have a lot of experience with Maya and I have a problem with creating some Normal Maps. You may have to get a little bit specific if...
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Burnyt
by Burnyt
02-01-2014|07:19 PM
Replies: 1
Views: 3,428
Hi guy's, I need again your advise. Want to model such an old wine barrel for a game. Would you start out with a cylinder, a pipe or maybe just...
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lecra
by lecra
02-01-2014|11:16 AM
Replies: 3
Views: 3,429
Hey, I have been trying to pull up my Outliner and so far no luck. I was using two monitors before I had moved, at the moment I dont have room for 2...
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Ozgalis
by Ozgalis
01-01-2014|07:09 PM
Replies: 3
Views: 1,628
Ok I have some testing and a few things to make sure are ok but here are a few 'toys' I have printed.
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bullet1968 01-01-2014|02:56 AM
Replies: 10
Views: 2,448
I'd like to do these three sections in the model I'm working on, can someone make it simpler or give me a pointer or three..lol. I'll probably try an...
Thread by: cj74 Subscribe
Views: 2,545
CollinBishop 31-12-2013|09:04 PM
Replies: 6
Views: 2,545
hello. when i mirror geometry, UVs don't flip. they stay blue, but are not reversed. how can i reverse them? i need it for normal/displacement...
Thread by: mickhah Subscribe
Views: 11,046
mickhah
by mickhah
31-12-2013|12:41 PM
Replies: 10
Views: 11,046
I opened up an old project I was working on months ago and the image planes won't display. Script editor says unable to show image plane.. Is their...
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Views: 2,926
cj74
by cj74
30-12-2013|10:13 PM
Replies: 2
Views: 2,926
I'm trying to get two vertices to match along an axis but, I don't know how to view and change their world positions. How do you view them? ...
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Kirahl
by Gen
30-12-2013|09:11 PM
Replies: 5
Views: 3,898
Hi, I'm currently working on a game and need to use Maya 7, can't find were to download it. Please help me! Thank you so...
Thread by: Marianacarril Subscribe
Views: 1,482
Marianacarril 30-12-2013|07:58 PM
Replies: 2
Views: 1,482
I have a small project I'm working on at the moment. It's a house that me and my wife are building and I wanted to model and texture it in Maya...
Thread by: sampson01 Subscribe
Views: 2,141
CollinBishop 30-12-2013|03:49 AM
Replies: 4
Views: 2,141
How do I take a sphere, for instance, and generate geometry based on its wireframe? How do I control the thickness of the "wires"? Thanks. :)
Thread by: maya4todd Subscribe
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maya4todd
by mickhah
28-12-2013|11:10 AM
Replies: 5
Views: 5,245
Hey guys Im very very new to Maya and am trying to do a shatter effect on a poly model I made. I successfully shattered a primitive sphere, but when...
Thread by: micek05 Subscribe
Views: 8,412
soundmartell 26-12-2013|01:21 PM
Replies: 5
Views: 8,412
Does anyone of you know plug-ing or script that would convert OBJ sequence to blendshapes instead of importing them as separated meshes with keyed...
Thread by: GeorgiStamenov Subscribe
Views: 8,071
GeorgiStamenov 26-12-2013|04:26 AM
Replies: 12
Views: 8,071
Hi all, I was searching for threads regarding texture resolution. I found tons of them: now i am more confused as before!!:furious: I have in...
Thread by: lecra Subscribe
Views: 8,184
CollinBishop 24-12-2013|06:30 PM
Replies: 2
Views: 8,184
Hi, First of all, wish to thank all of you fellow users helping me out learning Maya, you are a very helpful folk. Now the question: I make quick...
Thread by: mrbassman Subscribe
Views: 4,851
CollinBishop 24-12-2013|12:21 AM
Replies: 8
Views: 4,851
hello all i am trying to reverse the normals on something i will be covering with a mesh but whenever i do so the faces expand ...right before this...
Thread by: nichathan Subscribe
Views: 2,187
nichathan 23-12-2013|07:25 PM
Replies: 3
Views: 2,187
Hi there, i have a problem - i dont know, what computer to buy for working on maya! I'm fifteen and have been working with a friend of my mums...
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Views: 2,477
trollhunter 23-12-2013|01:01 PM
Replies: 4
Views: 2,477
hello. i have made a displacement and normal maps for a model, but they don't work as they should. firstly, the displacement map:...
Thread by: mickhah Subscribe
Views: 4,118
mickhah
by mickhah
23-12-2013|12:36 PM
Replies: 4
Views: 4,118
Hey, Im not quite sure where to put this thread or question. basically Im trying to make a rocket fire from a plane. Ive spent two days animating...
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v5dj 23-12-2013|12:18 PM
Replies: 1
Views: 3,805
Beans - YouTube
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David 22-12-2013|11:04 AM
Replies: 7
Views: 2,810
Hey guys! From what I've been taught recently, is that you need to have no triangles in your mesh but how do you do that with a cylinder? Do I...
Thread by: johnsonmax Subscribe
Views: 4,391
johnsonmax 22-12-2013|02:24 AM
Replies: 5
Views: 4,391
I am sorry if I'm asking a way too much questions. I have a character already animated and bind skinned. What I need to do is to convert the...
Thread by: GeorgiStamenov Subscribe
Views: 5,701
CollinBishop 20-12-2013|11:36 PM
Replies: 2
Views: 5,701
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