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Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
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mirror skin weights trouble
hello. when i'm trying to mirror skin weights from one object to another (mirrored copy), i get error message "no object matches name: YZ"
Thread by: mickhah
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Views: 2,957
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mickhah
05-01-2014|08:06 PM
Replies:
1
Views: 2,957
audioWave ease in ease out
Hello, for beginner testing i have an audioWave node output going into the x translation input of a cube. This works just fine. What i am...
Thread by: ConfusedMonkey
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Views: 2,190
by
ConfusedMonkey
04-01-2014|03:27 PM
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0
Views: 2,190
making holes with the Boolean difference
Hi everyone I am making a model of a petrol engine, I am doing the cylinder head and I am stuck on making holes for the valves etc, I am using the...
Thread by: trikeman
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Views: 5,682
by
trikeman
03-01-2014|07:39 PM
Replies:
4
Views: 5,682
Unexplained light
Hi, I wonder if anyone can tell me what's going on here. I've modeled a street scene and I want to render it out as a night scene, lit by the light...
Thread by: BuzzinFly
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Views: 2,627
by
BuzzinFly
03-01-2014|02:32 PM
Replies:
3
Views: 2,627
Maya Normal Map Problems
Hey! I dont have a lot of experience with Maya and I have a problem with creating some Normal Maps. You may have to get a little bit specific if...
Thread by: Burnyt
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Views: 3,792
by
Burnyt
02-01-2014|07:19 PM
Replies:
1
Views: 3,792
Old Wine Barrel
Hi guy's, I need again your advise. Want to model such an old wine barrel for a game. Would you start out with a cylinder, a pipe or maybe just...
Thread by: lecra
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Views: 3,810
by
lecra
02-01-2014|11:16 AM
Replies:
3
Views: 3,810
Display Windows
Hey, I have been trying to pull up my Outliner and so far no luck. I was using two monitors before I had moved, at the moment I dont have room for 2...
Thread by: Ozgalis
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Views: 1,915
by
Ozgalis
01-01-2014|07:09 PM
Replies:
3
Views: 1,915
Bullets 3D prints
Ok I have some testing and a few things to make sure are ok but here are a few 'toys' I have printed.
Thread by: bullet1968
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Views: 2,941
by
bullet1968
01-01-2014|02:56 AM
Replies:
10
Views: 2,941
Boolean help.
I'd like to do these three sections in the model I'm working on, can someone make it simpler or give me a pointer or three..lol. I'll probably try an...
Thread by: cj74
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Views: 3,000
by
CollinBishop
31-12-2013|09:04 PM
Replies:
6
Views: 3,000
UVs don't flip after mirroring geometry
hello. when i mirror geometry, UVs don't flip. they stay blue, but are not reversed. how can i reverse them? i need it for normal/displacement...
Thread by: mickhah
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Views: 11,883
by
mickhah
31-12-2013|12:41 PM
Replies:
10
Views: 11,883
Old project and image planes?
I opened up an old project I was working on months ago and the image planes won't display. Script editor says unable to show image plane.. Is their...
Thread by: cj74
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Views: 3,256
by
cj74
30-12-2013|10:13 PM
Replies:
2
Views: 3,256
Vertex world positions?
I'm trying to get two vertices to match along an axis but, I don't know how to view and change their world positions. How do you view them? ...
Thread by: Kirahl
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Views: 4,352
by
Gen
30-12-2013|09:11 PM
Replies:
5
Views: 4,352
Maya 7
Hi, I'm currently working on a game and need to use Maya 7, can't find were to download it. Please help me! Thank you so...
Thread by: Marianacarril
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Views: 1,744
by
NextDesign
30-12-2013|07:58 PM
Replies:
2
Views: 1,744
UV Question
I have a small project I'm working on at the moment. It's a house that me and my wife are building and I wanted to model and texture it in Maya...
Thread by: sampson01
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Views: 2,523
by
CollinBishop
30-12-2013|03:49 AM
Replies:
4
Views: 2,523
Turning wireframe mesh into geometry?
How do I take a sphere, for instance, and generate geometry based on its wireframe? How do I control the thickness of the "wires"? Thanks. :)
Thread by: maya4todd
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Views: 5,707
by
mickhah
28-12-2013|11:10 AM
Replies:
5
Views: 5,707
shatter effect question
Hey guys Im very very new to Maya and am trying to do a shatter effect on a poly model I made. I successfully shattered a primitive sphere, but when...
Thread by: micek05
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Views: 9,035
by
soundmartell
26-12-2013|01:21 PM
Replies:
5
Views: 9,035
OBJ Sequance to Blendshapes
Does anyone of you know plug-ing or script that would convert OBJ sequence to blendshapes instead of importing them as separated meshes with keyed...
Thread by: GeorgiStamenov
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Views: 8,795
by
NextDesign
26-12-2013|04:26 AM
Replies:
12
Views: 8,795
Texture resolution: a never ending story
Hi all, I was searching for threads regarding texture resolution. I found tons of them: now i am more confused as before!!:furious: I have in...
Thread by: lecra
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Views: 8,697
by
CollinBishop
24-12-2013|06:30 PM
Replies:
2
Views: 8,697
Quick selections - How to store.
Hi, First of all, wish to thank all of you fellow users helping me out learning Maya, you are a very helpful folk. Now the question: I make quick...
Thread by: mrbassman
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Views: 5,436
by
CollinBishop
24-12-2013|12:21 AM
Replies:
8
Views: 5,436
reversing normals help
hello all i am trying to reverse the normals on something i will be covering with a mesh but whenever i do so the faces expand ...right before this...
Thread by: nichathan
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Views: 2,467
by
NextDesign
23-12-2013|07:25 PM
Replies:
3
Views: 2,467
what computer di I buy? need help!
Hi there, i have a problem - i dont know, what computer to buy for working on maya! I'm fifteen and have been working with a friend of my mums...
Thread by: trollhunter
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Views: 2,849
by
LauriePriest
23-12-2013|01:01 PM
Replies:
4
Views: 2,849
problems with displacement and normal maps
hello. i have made a displacement and normal maps for a model, but they don't work as they should. firstly, the displacement map:...
Thread by: mickhah
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Views: 4,571
by
mickhah
23-12-2013|12:36 PM
Replies:
4
Views: 4,571
Rocket Fire & Trail
Hey, Im not quite sure where to put this thread or question. basically Im trying to make a rocket fire from a plane. Ive spent two days animating...
Thread by: v5dj
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Views: 4,210
by
LauriePriest
23-12-2013|12:18 PM
Replies:
1
Views: 4,210
The Most Epic Commercial for Beans You'll Ever See
Beans - YouTube
Thread by: David
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Views: 3,225
by
tweetytunes
22-12-2013|11:04 AM
Replies:
7
Views: 3,225
Cylinder Triangles
Hey guys! From what I've been taught recently, is that you need to have no triangles in your mesh but how do you do that with a cylinder? Do I...
Thread by: johnsonmax
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Views: 5,272
by
bullet1968
22-12-2013|02:24 AM
Replies:
5
Views: 5,272
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