Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
when i go to paint something it appears in other places too, how do i stop this?:(
Thread by: sebs_girl69 Subscribe
Views: 1,757
sebs_girl69 05-04-2004|11:29 AM
Replies: 3
Views: 1,757
I'm having some trouble getting the water in the watercooler to reflect properly in the mirror. I've got all the lights set to ray depths of 3 or 4,...
Thread by: ayelar Subscribe
Views: 1,310
ayelar 05-04-2004|01:51 AM
Replies: 3
Views: 1,310
Hi everybody, I'm a 3dsmax user & a maya's beginner. I was looking for training on the web & I discovered this address, which seems to be very cool,...
Thread by: threedeeman Subscribe
Views: 1,170
threedeeman 04-04-2004|08:32 PM
Replies: 3
Views: 1,170
I'm just now getting into Flash MX and was wondering if there were any fellow Flash users here at SM. I'm having a bit of trouble with several things...
Thread by: Darkware Subscribe
Views: 1,600
Darkware 04-04-2004|02:11 PM
Replies: 8
Views: 1,600
gday all, im having a bit of a problem with the mental ray render node, it just doesn't seem to be there. so if anyone could...
Thread by: drizzt Subscribe
Views: 1,601
drizzt
by drizzt
04-04-2004|09:30 AM
Replies: 7
Views: 1,601
when i try to rotate my character, he rotates in all directions. i just want him to do a simple 90 degree turn to the right. i locked the certain...
Thread by: crazycajun Subscribe
Views: 1,104
crazycajun 04-04-2004|04:25 AM
Replies: 1
Views: 1,104
Is it possible to attach multiple fur descriptions to poly? The reason I want to do this, is because I have a character who has a head of hair and a...
Thread by: discostu Subscribe
Views: 1,906
discostu 03-04-2004|11:50 PM
Replies: 2
Views: 1,906
you know how when u go to maya help it brings it up in internet explorer (or what ever ypur defult browser is) wel how do u change that ? ...
Thread by: newcott Subscribe
Views: 1,290
newcott 03-04-2004|11:24 PM
Replies: 4
Views: 1,290
Hey, I have two cylinders that I did a boolean op on and then deleted some faces and did some fill holes on. I went back and edited the original...
Thread by: discostu Subscribe
Views: 1,366
discostu 03-04-2004|09:10 PM
Replies: 5
Views: 1,366
this is just me plainly over looking something i fell real dumb asking but..... how do u change the pivot point on an object, i think iv lookd...
Thread by: newcott Subscribe
Views: 1,883
newcott
by newcott
03-04-2004|09:06 PM
Replies: 2
Views: 1,883
skating by inline skate,it cool! total 32 km in 2 ninght. 16 km is not a short distance for me,this is just the 5th times i play inline skate. so...
Thread by: flyman Subscribe
Views: 1,138
flyman 03-04-2004|06:37 PM
Replies: 1
Views: 1,138
Its now live Can and say hello :) http://www.simplymax.com http://forum.simplymax.com/
Thread by: Kevin
Views: 1,385
Kevin 03-04-2004|06:27 PM
Replies: 2
Views: 1,385
Hi, Would like to do some camera shaking. This particular scene is for turbulance, but probably be the same in earthquake or similar. What I...
Thread by: dvnobles Subscribe
Views: 1,414
dvnobles 03-04-2004|05:01 PM
Replies: 3
Views: 1,414
Thread by: Chipper Subscribe
Views: -
-
Replies: -
Views: -
Dual monitors are a somewhat new thing to the computer industry(I dont think 98 supports it). It basically uses 2 video cards(one agp and one pci) in...
Thread by: drknow Subscribe
Views: 10,582
drknow 03-04-2004|12:22 PM
Replies: 68
Views: 10,582
I need some advice. I am working on a head model and I am running into a problem that seems to have a recurrent theme. The eyeball / eyelid...
Thread by: ctbram Subscribe
Views: 2,152
ctbram
by Saiyan
03-04-2004|02:54 AM
Replies: 9
Views: 2,152
Hey guys! In the past I've had good luck with getting help around here so I'll throw another one at you. :) I have a scene that uses a rather...
Thread by: 1001 Jedi Nights Subscribe
Views: 5,251
1001 Jedi Nights 03-04-2004|01:34 AM
Replies: 3
Views: 5,251
Hey all first off all didnt know what modderling menu to put this in so thought id play safe and put it here Basicly does anyone have and...
Thread by: newcott Subscribe
Views: 1,220
newcott
by newcott
03-04-2004|01:21 AM
Replies: 0
Views: 1,220
Hmmm its godda be a simple way to do this. Use of Curves or somthing...Pleas give me some pointers.
Thread by: WideBoy Subscribe
Views: 1,659
WideBoy 02-04-2004|10:47 PM
Replies: 1
Views: 1,659
hello all you peoples, i have a question, how can i animate a human face? and where can i get tutorials for such animating? because simple...
Thread by: Kalzenith Subscribe
Views: 1,206
Kalzenith 02-04-2004|10:38 PM
Replies: 1
Views: 1,206
I was following the dog skelleton tutorial but it never got to the point to conekt it with the model.
Thread by: WideBoy Subscribe
Views: 1,136
WideBoy 02-04-2004|10:25 PM
Replies: 1
Views: 1,136
Just for curiosity´s sake... what more closely describes you?
Thread by: dragonfx Subscribe
Views: 1,702
dragonfx 02-04-2004|08:49 PM
Replies: 8
Views: 1,702
Has anyone upgraded their CPU before and had everything work except for Maya? I just went from a 2400+ to a mobile Barton 2500+ chip (OC's like a...
Thread by: Co0KiEmAn Subscribe
Views: 2,159
Co0KiEmAn 02-04-2004|06:53 PM
Replies: 5
Views: 2,159
Tryin to model a car using Image Planes. Problem is, the images were made in photoshop using pixel units. At this point, I'm not too familiar with...
Thread by: ezysk Subscribe
Views: 1,377
ezysk
by newcott
02-04-2004|01:47 AM
Replies: 3
Views: 1,377
I really need some help with modeling chain link to make chains for jewelry and I have problems with making electrical cords for lamps etc. look...
Thread by: jeminiusfellowhawk Subscribe
Views: 1,390
jeminiusfellowhawk 02-04-2004|01:05 AM
Replies: 1
Views: 1,390
Showing threads 15001 to 15025 of 19385
Currently Active Users 483 ( 0 members & 483 guests)
Threads in Forum : Maya Basics & Newbie Lounge
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off